사무라이 3D 모델
명세서
- 기하학polygonal_quads/tris
- 다각형34,404
- 정점들33,404
- 텍스처Yes
- 딱딱한Yes
- 생기 있는No
- 3D 인쇄 가능 준비No
- 게임 준비 (낮은 폴리)No
- UV 매핑 됨Yes
- 포장되지 않은 자외선mixed
기술
Samurai
Package contains:
-------------------------Blender Format-------------------------------
Character in Blender Format (2.79)
-------------------------FBX FORMAT--------------------------------
Character exported as FBX format inside Unity Package. Rigged
-------------------------Unity Package--------------------------------
Character exported to unity Project with already assigned Textures and rig.
Textures are properly calibrated for Unity( see screenshot) Humanoid and Generic Animation Types are supported
Unity Texture types:
Color Metallic & Smoothness Normal AO Unzip "Samurai Unity Project"
Start Unity>open project.
Choose the unzipped folder
Unity opens the project with a character.
-------------------------------------Rig----------------------------------
Rigged and Skinned with Blender.
---------------------------Character mesh--------------------------
Character Resolution with all equipment: Polys: 34404 Verts : 33404 Model not intended for subdivision.
---------------------Textures & Resolution ---------------------------- Character has high detail Textures separated in following texturesets:
Eyes = 1024 x 1024
Armor = 4096 x 4096
Flag = 2048 x 2048
Head = 2048 x 2048
Flag with holding pipe= 2048 x 2048
Swords+ Bow+Arrows = 4096 x 4096
Naginata (big melee weapon) = 2048 x 2048
Textures for Marmoset
- JPG format
- Standard PBR Textures
Textures for Unity
- PNG format
----------------------------------UV--------------------------------
Professional UV Layout
-------------------------Marmoset scene-----------------------------
Package contains
Marmoset Toolbag scene with Character in A-pose + action Pose,
shader setup and assigned textures.
Preview renderings are done in Marmoset Vers. 3.03
Marmoset Texture types:
Albedo (Color)
Normal
Roughness
Metallness
AO (Ambient Occlusion)
리뷰
현재이 제품에 대한 리뷰가 없습니다.
얼음을 깬 첫 번째 사람이되지 않겠습니까?


































