์ฐํ ํด๋ก์ค 3D ๋ชจ๋ธ
0
๋ก์ดํฐ ๋ฌด๋ฃ ๋ผ์ด์ผ์ค๋ชจ๋ ํ์ฅ ์ฉ๋
๋จ์ ๋ฐํ
์ต์ ๊ฐ ๋ณด์ฅ
์์์์ ์๋ ํจ
๋ช ์ธ์
- ๊ธฐํํpolygonal_quads/tris
- ๋ค๊ฐํ16,690
- ์ ์ ๋ค17,298
- ํ ์ค์ฒYes
- ๋ฑ๋ฑํYes
- ์๊ธฐ ์๋Yes
- 3D ์ธ์ ๊ฐ๋ฅ ์ค๋นNo
- ๊ฒ์ ์ค๋น (๋ฎ์ ํด๋ฆฌ)No
- UV ๋งคํ ๋จYes
- ํฌ์ฅ๋์ง ์์ ์์ธ์ non-overlapping
๊ธฐ์
Stylish design suitable for product cartoon. (Model has Completed: Texture high quality, Blendshape create control for face, Create bone and rig, Animation, create Light, and setting render ).The model is suitable for use in broadcast, high-res film close-ups, advertising etc.
GENERAL INFORMATION
1:FORMAT.
Originally created with 3D Maya 2011. With file format ma, mb, fbx and obj.
2:MODEL.
Rational polygon count (Hat 428 polygons, 435 verts; Face 5072, polygons, 5469 verts; Body 2006 polygons, 2076 verts; Hands 1514 polygons, 1522 verts; Shoes 4252, polygons, 4292 verts..., All object with 16690 polygons and 17298 verts. Edge loop based clean topology. Quadrilaterals are all, less triangles.
3: TEXTURES.
Total number of textures is 8. All Texture Texture with size 8192x8192 format JPG. Unique eye with size 4096x4096.
4:RIG and READY ANIMATION.
Model already rigged, and ready for any animations. Along with 18 state of the expressive motion made Blendshape. Viewport sliders give full control of the face - mouth, eyes, iris, brows, jaw. Facial expressions: mouth open; smile (close); smile (open); anger;tired; frown; jaw left-right; jaw front; eyebrows left up-down (both or separately), etc.
5: RENDER.
Render is mental ray and standard scanline. No plugins needed. No post production of the images.
Please rate & also check out my other products by clicking on my username. Thank you!
Sep 13, 2020
์ถ๊ฐ ๋ ๋ ์ง
Nov 25, 2021
๋ง์ง๋ง ์
๋ฐ์ดํธ
๋ฆฌ๋ทฐ
ํ์ฌ์ด ์ ํ์ ๋ํ ๋ฆฌ๋ทฐ๊ฐ ์์ต๋๋ค.
์ผ์์ ๊นฌ ์ฒซ ๋ฒ์งธ ์ฌ๋์ด๋์ง ์๊ฒ ์ต๋๊น?






































