์ธ๋น์ผ 50x50km ๋์ ์ง๋ 3D ๋ชจ๋ธ
๋ช ์ธ์
- ๊ธฐํํpolygonal_ngons used
- ๋ค๊ฐํ3,146,710
- ์ ์ ๋ค2,164,091
- ํ ์ค์ฒYes
- ๋ฑ๋ฑํNo
- ์๊ธฐ ์๋No
- 3D ์ธ์ ๊ฐ๋ฅ ์ค๋นNo
- ๊ฒ์ ์ค๋น (๋ฎ์ ํด๋ฆฌ)No
- UV ๋งคํ ๋จYes
- ํฌ์ฅ๋์ง ์์ ์์ธ์ none
๊ธฐ์
SCENE INFORMATION - The area is 50 x 50 km - This model uses OSM data - The scene is prepared for 3ds Max and V-Ray Next - The images were rendered with V-Ray Next - The asset can be used with older V-Ray versions but results may vary - The preview images are render-outputs - The system unit is [cm] - The asset uses real world scale - Export formats are available (collapsed mesh) - Please contact support if you need further support DISCLAIMER - The asset is optimized for use in 3ds Max with V-Ray - All materials are V-Ray materials - All lights are V-Ray lights - V-Ray material settings may not correctly translate to export formats - Usage with different software and renderer is not supported by the artist - Usage with different software and renderer may create different results - Support for different software and renderer is not given by the artist GEOMETRY - The stack of the model is collapsed - All objects are named and organized with layers - Layers are used (buildings, hightway, railroad, water) - See preview images for layer structure - Not all houses/buildings are included due to import restrictions or missing OSM data - See preview images for covered area - Landmarks are not fully modelled or detailed, only the imported data from OSM - The model is flat - no height information. - Polycount/Vertices of the trees: 530880 - 278712 - The trees are displayed as box (object properties) - All elements are placed on a V-Ray plane at 0,0,0 - The V-Ray plane will not be exported MATERIALS - The scene uses V-Ray materials - All maps are in a seperate zip-archive - The model is not unwrapped - UVWs are applied using UVW Map Modifier LIGHT SETUP - The asset uses a V-Ray sun and sky - The asset was rendered using Linear Workflow FORMAT - 3ds Max 2017 (safed backwards-compatible from 3dsmax 2020) - FBX - OBJ
๋ฆฌ๋ทฐ
ํ์ฌ์ด ์ ํ์ ๋ํ ๋ฆฌ๋ทฐ๊ฐ ์์ต๋๋ค.
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