그림자 유령 V2 3D 모델
1
명세서
- 기하학polygonal
- 다각형17,960
- 정점들17,958
- 텍스처Yes
- 딱딱한No
- 생기 있는No
- 3D 인쇄 가능 준비No
- 게임 준비 (낮은 폴리)No
- UV 매핑 됨Yes
- 포장되지 않은 자외선non-overlapping
기술
Please Note:
Model has 2 separate parts: the hood and the torso (look at last 2 preview images to see this). Each has their own UV map
The mesh is all thin (to look like cloth) but it is solid and closed with polygons on the outside and the inside of the mesh.
Description:
A mid poly model of my second version of a shadow ghost. Not rigged.
Formats included: .blend, .fbx, .obj
Materials included:
Cycles materials for .blend
Mudbox materials for .fbx
UVs Mapped
Textures are provided in .tga format with 4096x4096 resolution.
Roughness map provided (4096x4096), it is applied to roughness in blend.
Two formats of normal maps Included: Maya (also for Blend) and 3ds Max.
Preview images rendered in cycles render engine.
A render-ready sample scene of the second preview image is provided in blender format.
Nov 06, 2019
추가 된 날짜
Jun 30, 2023
마지막 업데이트
리뷰
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