스코다 시티 고 (2017) 3D 모델
0
명세서
- 기하학polygonal
- 다각형155,000
- 정점들166,500
- 텍스처Yes
- 딱딱한No
- 생기 있는No
- 3D 인쇄 가능 준비No
- 게임 준비 (낮은 폴리)No
- UV 매핑 됨Yes
- 포장되지 않은 자외선none
기술
* Features:
- Highly detailed exterior and basic interior.
- Model is settled to 0,0,0 xyz axis.
- Mental Ray materials and standart materials are included in max rar file.
- Real world scaled.(Units in milimeters)
- Textures included.(C:\MCT\Skoda) Place textures folder in that directory
- Suitable for animations and architectural visualizations.
- Wheels grouped seperately.
- All parts of car and materials named properly so you can easily find which material
is for which part of the car.
- Body color can be changed.Model color can be different from preview images.
- No modifier collapsed (such as meshsmooth) so you can easily set level of detail.
- Environment shown on preview renders is not included. Only the model file.
- No advanced texturing skill required to modify texturing. Plain and simple texturing.
- Meshsmooth Iteration Level
Polygon count : 234457
Vertex count : 248764
---------Two OBJ Files--------
- .One with high poly and one with low poly (Without Meshsmooth)
Highpoly polygon and vertex count : 230917 - 245464
Lowpoly polygon and vertex count : 151395 - 163155
---------Two FBX Files--------
- .One with high poly and one with low poly (Without Meshsmooth)
Highpoly polygon and vertex count : 294053 - 248764
Lowpoly polygon and vertex count : 217797 - 166362
---------Two 3DS Files--------
- One with high poly and one with low poly (Without Meshsmooth)
Highpoly polygon and vertex count : 472993 - 302905
Lowpoly polygon and vertex count : 313815 - 214499
ATTENTION !!!
Only max contains mental ray materials.FBX,Maya and 3DS format comes with default materials applied.Obj and cinema 4d format has gray material only.
Max files contains both standart and mentalray materials.
ALL file formats includes textures.
Sep 17, 2020
추가 된 날짜
Apr 28, 2026
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