스누즈 토킹 시계 3D 모델
0
명세서
- 기하학polygonal_quads/tris
- 다각형17,998
- 정점들18,979
- 텍스처Yes
- 딱딱한No
- 생기 있는No
- 3D 인쇄 가능 준비No
- 게임 준비 (낮은 폴리)No
- UV 매핑 됨Yes
- 포장되지 않은 자외선non-overlapping
기술
Realistic 3D model of the Snooze Talking Clock, model has a very high detail. The model is suitable for any visual production - broadcast, advertising, design visualization, etc
The model has a fully textured, detailed design that allows for close-up renders
Originally created with CINEMA 4D R18, also it has the 3ds Max 2017 (V-Ray 3.4), FBX and OBJ
|| GENERAL ||
Model is built to real-world scale
Units used: Centimeters
Model Dimensions: 15.7 cm x 8 cm x 10.2 cm
Scene objects are organized by layers
No third-party renderer or plug-ins needed, apart from format 3ds Max 2017 (V-Ray 3.4) need V-Ray render
|| SPECS ||
This model contains 17998 polygons
This model contains 71826 polygons with Subdivision Level 1
Geometry is Polygonal Quads/Tris
This product includes 3ds Max versions with V-Ray
|| PRESENTATION IMAGES ||
Most of preview images are rendered with Advanced Render
1 preview image are rendered with V-Ray
No Photoshop or compositing used. Product is ready to render out-of-the-box. Lights and cameras are included in the .C4D and .MAX files
|| TEXTURES & MATERIALS ||
1 Material: 1 Atlas
DCC SpecGloss (Production): 4096x4096 .PNG (5 Maps) - Diffuse, Specular, Glossiness, Refraction, Normal DirectX
PBR SpecGloss (Real Time Engines): 4096x4096 .PNG (5 Maps) - Diffuse, Specular, Glossiness, Refraction, Normal DirectX
PBR MetalRoughness (Real Time Engines): 4096x4096 .PNG (5 Maps) - BaseColor, Metallic, Roughness, Refraction, Normal DirectX
Environment: 2048x1024 .HDR (1 Map) - HDRI
All materials included
All materials correctly named
All textures included (.PNG format)
All textures correctly named
Textures parts are UV Mapped
Nov 13, 2019
추가 된 날짜
Sep 11, 2024
마지막 업데이트
리뷰
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