스노우 마운틴 컬렉션 3D 모델
0
명세서
- 기하학polygonal_quads only
- 다각형10
- 정점들10
- 텍스처Yes
- 딱딱한No
- 생기 있는No
- 3D 인쇄 가능 준비No
- 게임 준비 (낮은 폴리)No
- UV 매핑 됨Yes
- 포장되지 않은 자외선overlapping
기술
This is a Collection of 5 High and Low Poly Snow Mountains.
V-Ray render and materials.
Only quads polygons.
All maps are included. All objects have materials.
All objects have 100% scale
Native format: 3Ds Max 2009.
additional file formats :
fbx
obj
Materials are used only in 3Ds Max 2009 and FBX files.
The OBJ version has no materials, but the OBJ archive contains all the textures
Models comes in two versions - High Poly and Low Poly.
For ease of use, these versions are contained in separate archives, that's why there are 2 archives for 3Ds Max 2009 format, 2 archives for fbx format and 2 archives for obj format.
High Poly(for each model):
Polygon count : 245 025
Vertex Count : 244 036
Low Poly (for each model)
Polygon count : 7 569
Vertex Count : 7 396
Lighting setup is included.
All materials, lights, camera, render setups are ready! .
Textures Format:(for each model)
5 X JPG (.jpg)
-(3) 4096 x 4096
Mountain_Diffuse
Mountain_Normal_Bump
Mountain_Mask
1 X JPG (.jpg)
-(1) 1024 x 1024
Grass_Diffuse
Besides that, in a separate archive Game_Engine_Maps there are texture maps for each model for mountain developement in the game and realtime engines.
These texture maps are developed with World Machine, Substance Painter and Photoshop.
All texture maps are at 4K JPG, with the exception of the heightmap which in has a 4033 RAW16 variant. Perfect for any game and real time engine.
Texture Map:
5 X (4) 4096 X 4096
Diffuse.jpg
Ambient Occliusion.jpg
Normal Bump.png
Splatmap.jpg
5 X (1) 4033 X 4033
Height Map_Raw16(World_Machine).RAW16
(2) 1024 X 1024
Grass_Base_Color.jpg
Grass_Normal_Bump.jpg
Nov 03, 2019
추가 된 날짜
Aug 31, 2021
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