눈사람 3D 모델
0
명세서
- 기하학polygonal_quads/tris
- 다각형26,177
- 정점들26,789
- 텍스처Yes
- 딱딱한Yes
- 생기 있는Yes
- 3D 인쇄 가능 준비No
- 게임 준비 (낮은 폴리)No
- UV 매핑 됨Yes
- 포장되지 않은 자외선overlapping
기술
Hello and a warm welcome to you!
You are looking at a completely rigged, animated and nicely detailed cute little snowman character, which can be used perfectly in both ingame environments, as well as rendering scenarios, in your game, advertisement or movie.
Its polycount is optimized for game engines and it comes with two loopable animations.
It has a very functional custom rig to speed up the animation process.
The animations are stored in importable animation clips and can be easily applied due to the character set. Activate the character set in Maya and open the Trax editor. There you will see the animationclips already imported.
The entire scene is rendered in Maya viewport 2.0 and has lighting and materials setup to go. It comes with a nicely detailed and tilable snowtexture.
In addition you will recieve the original .psd files for further adjustment.
-PLEASE NOTE ! The ground and background elements are not meant for ingame usage, however their polygons appear in the products polycount, but the snowman itself has only 4536 polygons.
FEATURES:
:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
- Lowpoly model, mostly quads, no ngons 4536 tris.
- 2048 x 2048 textures: Color/Diffuse, Normal, Specular, in .tga and .psd file format.
-Tilable Snowtexture.
-Renderready scene.
-Gameready character rig.
-Bones driven by custom control handles.
- Loopable Animtaions:
-BindPose
-Wave Hand
-Jump
I hope you enjoy the model and make the best out of it.
If you are happy with it, i would really appreciate some feedback and rating
For any further questions, please dont hestitate to ask.
Best Regards and have fun!
Sep 13, 2020
추가 된 날짜
May 19, 2022
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