소니 에릭슨 엑스 페리아 미니 3D 모델
0
명세서
- 기하학subdivision
- 다각형122,581
- 정점들112,254
- 텍스처Yes
- 딱딱한No
- 생기 있는No
- 3D 인쇄 가능 준비No
- 게임 준비 (낮은 폴리)No
- UV 매핑 됨Yes
- 포장되지 않은 자외선non-overlapping
기술
"Sony_Ericsson_Xperia_mini_max.zip" contains 3 .max files:
1:Sony_Ericsson _Xperia_mini_render_Vray.max
Vray renderer 1.5 RC5 setup and materials.Includes Vray-materials.
2:Sony_Ericsson _Xperia_mini_studio_render.max
Studio render of the phone - 3 colors.
Vray renderer 1.5 RC5 setup and materials.Includes Vray-materials.
3:Sony_Ericsson _Xperia_mini_turntable.max
Vray turntable animation scene.
Vray renderer 1.5 RC5 setup and materials.Includes Vray-materials.
In the folder"maps" you will find all the maps and the HDRI, used for rendering.
Based on subdivided geometry (turbosmooth).
No turbosmooth: 122581 vertices, 112254 polygons.
With Turbosmooth on=2 : 305562 vertices, 485823 polygons.
All preview images are from the vray scene.
NOTE: Vray is required for the Max scene.
The .3ds,.fbx formats are geometry with texture Mapping coords.
Standart materials with the map paths are attached.
The "obj.zip" is only geometry with texture Mapping coords.No materials attached.
You can take the maps from the .max.zip. and use them.
Sep 24, 2019
추가 된 날짜
Nov 24, 2021
마지막 업데이트
리뷰
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