스쿼시 컬렉션 3D 모델
0
명세서
- 기하학polygonal
- 다각형15,000
- 정점들15,000
- 텍스처Yes
- 딱딱한No
- 생기 있는No
- 3D 인쇄 가능 준비No
- 게임 준비 (낮은 폴리)No
- UV 매핑 됨Yes
- 포장되지 않은 자외선non-overlapping
기술
This collection consists of 6 models, derived from 3D scans and retopologized to low-polygon quadrangulated meshes. This makes them efficient to render while keeping the voxelisation time and RAM usage to a minimum (especially important if rendering on the GPU).
For detailed close-up shots you can also use the supplied displacement maps, but for far/medium shots this is not necessary the base meshes plus the normal map produce more than enough detail. For Maxwell Render users, the supplied Maxwell material files (.MXM) have already a displacement component added, but it is turned off. You only need to turn it on in case you also want displacement.
The collection also includes the wicker basket combo seen in the main image (basket, arranged squash models) as FBX and Maxwell scene files (.MXS). Please note that only the .MXS include also the highly detailed cloth because it uses Maxwell hair. The .FBX file does NOT include the cloth.
Two versions of the .MXS files are included with and without the cloth. Because it is very high detail it will take a bit of time to voxelize so you can choose which version you want to use in your renders.
- Each model has 3 versions of each texture (4K, 2K, 1K) in order to minimize RAM usage.
- Maps for each model: Albedo, Normal, Displacement, Mask/Roughness.
- Collection contains an OBJ file (with UVs) of each model, and 3 MXS files for each model (materials with 4K, 2K, 1K textures applied).
- MXS files can be used either directly in Studio, or as MXS references in any 3D application that has a Maxwell plugin.
Jul 31, 2020
추가 된 날짜
Aug 21, 2021
마지막 업데이트
리뷰
현재이 제품에 대한 리뷰가 없습니다.
얼음을 깬 첫 번째 사람이되지 않겠습니까?
















