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๊ฑด์ถ•๋ฌผ์ฐจ๋Ÿ‰๋ฌธ์žํ•ญ๊ณต๊ธฐ๊ฐ€๊ตฌ์ „์ž ์ œํ’ˆ๋™๋ฌผ์‹๋ฌผ๋ฌด๊ธฐ์Šคํฌ์ธ ์‹ํ’ˆํ•ด๋ถ€
๋ถ๋งˆํฌ ๋จ
๋ถ๋งˆํฌ ์‚ญ์ œ๋จ

ํ‘œ์ค€ ๋„์–ด 3D ๋ชจ๋ธ

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๋‹จ์ˆœ ๋ฐ˜ํ’ˆ
์ตœ์ €๊ฐ€ ๋ณด์žฅ
์ƒ์ž์—์„œ ์ž‘๋™ ํ•จ
9 ๋ฐฉ๋ฌธ
Tschirner

๋ช…์„ธ์„œ

  • ๊ธฐํ•˜ํ•™polygonal_quads only
  • ๋‹ค๊ฐํ˜•1,511
  • ์ •์ ๋“ค1,616
  • ํ…์Šค์ฒ˜No
  • ๋”ฑ๋”ฑํ•œNo
  • ์ƒ๊ธฐ ์žˆ๋Š”No
  • 3D ์ธ์‡„ ๊ฐ€๋Šฅ ์ค€๋น„No
  • ๊ฒŒ์ž„ ์ค€๋น„ (๋‚ฎ์€ ํด๋ฆฌ)No
  • UV ๋งคํ•‘ ๋จYes
  • ํฌ์žฅ๋˜์ง€ ์•Š์€ ์ž์™ธ์„ non-overlapping

ํ˜•์‹ ๋ฐ ํŒŒ์ผ

3DS
(.3ds)

Standard Door_3ds.zip
FBX
(.fbx)

Standard Door_fbx.zip
OBJ
(.obj)

Standard Door_obj.zip
3ds Max
(.max)

mentalray
Standard Door_max.zip
3ds Max
(.max)

default_scanline
Standard Door_Std_max.zip

๊ธฐ์ˆ 

This model is of a standard door that was built in 3ds Max. Model is built to real-world scale. The display unit system is set to centimeters The model is organized cleanly on layers and consists only of quads. All objects and materials are named systematically. All objects can be selected by color or by named selection sets. The materials are Arch & Design materials using the 'mental ray' renderer. The scene includes no lights and no cameras. Other files: 1 x max file with standard materials 1 x fbx file with standard materials 1 x obj file with standard materials 1 x 3ds file with standard materials Dimension ca.: Length: 92,5 cm Height: 200,5 cm Depth: 20 cm
Nov 13, 2019 ์ถ”๊ฐ€ ๋œ ๋‚ ์งœ
Mar 01, 2022 ๋งˆ์ง€๋ง‰ ์—…๋ฐ์ดํŠธ

๋ฆฌ๋ทฐ

ํ˜„์žฌ์ด ์ œํ’ˆ์— ๋Œ€ํ•œ ๋ฆฌ๋ทฐ๊ฐ€ ์—†์Šต๋‹ˆ๋‹ค.
์–ผ์Œ์„ ๊นฌ ์ฒซ ๋ฒˆ์งธ ์‚ฌ๋žŒ์ด๋˜์ง€ ์•Š๊ฒ ์Šต๋‹ˆ๊นŒ?