Stinger 3D 모델
1
명세서
- 기하학polygonal_quads/tris
- 다각형7,730
- 정점들7,787
- 텍스처Yes
- 딱딱한No
- 생기 있는No
- 3D 인쇄 가능 준비No
- 게임 준비 (낮은 폴리)No
- UV 매핑 됨Yes
- 포장되지 않은 자외선non-overlapping
기술
The FIM-92 Stinger is a Man-Portable Air-Defense System that operates as an infrared homing surface-to-air missile. Stinger provide high accuracy and enhanced air defence capabilities to the armed forces.
The lethal surface-to-air missile can be deployed for defence against all classes of helicopters, unmanned aerial vehicles, cruise missiles, as well as low-level fixed and rotary-wing aircraft.
Highly detailed, low-poly, fully textures, model of FIM-92 Stinger with missile. 3d models has quads and triangles only geometry, ready for games. Total polycount is 7730 polygons (14116 trys total). 6385 poligons are quads, 1345 poligons are trys.
Textures for Physically Based render. The Stinger and the missile use different textures and may be used independently. Animation is NOT INCLUDED.
Scene totals:
- Stinger (Parent) (6930 polys (12668 trys))
--stinger_radar_wing_00
--stinger_radar_wing_01
--stinger_radar_wing_02
--stinger_radar_wing_03
--stinger_battery
--stinger_cap
--stinger_vizor
-missile (Parent) (800 polys (1448 trys))
--missile_forward_wing_01
--missile_forward_wing_02
--missile_forward_wing_03
--missile_forward_wing_04
--missile_rear_wing_01
--missile_rear_wing_02
--missile_rear_wing_03
--missile_rear_wing_04
--missile_gaslift
Each pack of textures is consist of PBR-ready albedo map, normal map, metallness map, roughness map and ambient occlusion map. In Stinger textures pack is opacity map also.
-Stinger textures resolution is 4096*4096.
-Missile textures resolution is 4096*2048.
Normal maps were baked in Maya and model have Maya tangent space. Recommended export to engine from Maya version.
Some previews were rendered by Max Skyline Render (without PBR) and other previews were rendered Marmoset 2, with PBR.
Nov 13, 2021
추가 된 날짜
Nov 13, 2021
마지막 업데이트
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