๊ฑฐ๋ฆฌ ์์ ๋ณด๋ 3D ๋ชจ๋ธ
0
๋ก์ดํฐ ๋ฌด๋ฃ ๋ผ์ด์ผ์ค๊ด๊ณ ์์ฑ ์ ์ฉ
๋จ์ ๋ฐํ
์ต์ ๊ฐ ๋ณด์ฅ
์์์์ ์๋ ํจ
๋ช ์ธ์
- ๊ธฐํํpolygonal_quads/tris
- ๋ค๊ฐํ192
- ์ ์ ๋ค188
- ํ ์ค์ฒYes
- ๋ฑ๋ฑํNo
- ์๊ธฐ ์๋No
- 3D ์ธ์ ๊ฐ๋ฅ ์ค๋นNo
- ๊ฒ์ ์ค๋น (๋ฎ์ ํด๋ฆฌ)No
- UV ๋งคํ ๋จYes
- ํฌ์ฅ๋์ง ์์ ์์ธ์ non-overlapping
๊ธฐ์
this model is not intended for subdivision and intended for game/real time/background use.
This is a low poly asset originally modeled in 3DS Max 2016. texture made with Substance Painter 2 and normal map make it with nDo2 to making this product look very detailed without using many polygons .
The main renders and wireframes were done in 3dmax vray 3.5 render .
- polycount is low as possible:
- Mesh is clear, well done and optimized
Polys: 192
Verts: 188
---------------------------- ------------------------------ ---------------
|| Textures ||
4096x4096
- Color
- Reflect
- Normal
---------------------------- ------------------------------ ---------------
- The pivots are correct so can be easily animated .
- Item is in real world scale.
- All elements are logically named in the project .
- Non overlapping.
- Units of measurement used in the scene stated is meters .
Oct 15, 2019
์ถ๊ฐ ๋ ๋ ์ง
Aug 12, 2021
๋ง์ง๋ง ์
๋ฐ์ดํธ
๋ฆฌ๋ทฐ
ํ์ฌ์ด ์ ํ์ ๋ํ ๋ฆฌ๋ทฐ๊ฐ ์์ต๋๋ค.
์ผ์์ ๊นฌ ์ฒซ ๋ฒ์งธ ์ฌ๋์ด๋์ง ์๊ฒ ์ต๋๊น?












