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SV-98 Sniper rifle 3D 모델

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SV-98 Sniper rifle royalty-free 3d model - Preview no. 1
SV-98 Sniper rifle royalty-free 3d model - Preview no. 2
SV-98 Sniper rifle royalty-free 3d model - Preview no. 3
SV-98 Sniper rifle royalty-free 3d model - Preview no. 4
SV-98 Sniper rifle royalty-free 3d model - Preview no. 5
SV-98 Sniper rifle royalty-free 3d model - Preview no. 6
SV-98 Sniper rifle royalty-free 3d model - Preview no. 7
SV-98 Sniper rifle royalty-free 3d model - Preview no. 8
SV-98 Sniper rifle royalty-free 3d model - Preview no. 9
SV-98 Sniper rifle royalty-free 3d model - Preview no. 10
SV-98 Sniper rifle royalty-free 3d model - Preview no. 11
SV-98 Sniper rifle royalty-free 3d model - Preview no. 12
SV-98 Sniper rifle royalty-free 3d model - Preview no. 13
SV-98 Sniper rifle royalty-free 3d model - Preview no. 1
SV-98 Sniper rifle royalty-free 3d model - Preview no. 2
SV-98 Sniper rifle royalty-free 3d model - Preview no. 3
SV-98 Sniper rifle royalty-free 3d model - Preview no. 4
SV-98 Sniper rifle royalty-free 3d model - Preview no. 5
SV-98 Sniper rifle royalty-free 3d model - Preview no. 6
SV-98 Sniper rifle royalty-free 3d model - Preview no. 7
SV-98 Sniper rifle royalty-free 3d model - Preview no. 8
SV-98 Sniper rifle royalty-free 3d model - Preview no. 9
SV-98 Sniper rifle royalty-free 3d model - Preview no. 10
SV-98 Sniper rifle royalty-free 3d model - Preview no. 11
SV-98 Sniper rifle royalty-free 3d model - Preview no. 12
SV-98 Sniper rifle royalty-free 3d model - Preview no. 13
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MadMax_15

명세서

  • 기하학polygonal_tris only
  • 다각형10,678
  • 정점들6,111
  • 텍스처Yes
  • 딱딱한No
  • 생기 있는No
  • 3D 인쇄 가능 준비No
  • 게임 준비 (낮은 폴리)No
  • UV 매핑 됨Yes
  • 포장되지 않은 자외선mixed

형식 및 파일

3ds Max
(.max)
1 MB

default_scanline
sv98.max
FBX
(.fbx)

SV98.FBX
OBJ
(.obj)
1 MB

SV98.obj
OBJ
556 MB

sv98_substancepainterproject.rar
OBJ
70 MB

sv98_textures.rar

기술

The SV-98 (Snaiperskaya Vintovka Model 1998) is a Russian bolt-action sniper rifle The rifle has been used in combat during operations in Chechnya. Model was created for using in games, mostly in first person shooters, and also can be using in real time rendering 3d apps. The model was triangulated in order to avoid errors that can occur during automatic triangulating inside game engines. Renders were made using Marmoset toolbag 3. Normals and AO maps was baked from hi poly model, wich allowing low poly model look as good as a hi poly sv 98 comes with albedo, roughness, metal, ambient occlusion and normals maps. The maps sizes are 4096x4096 in tga format. scope comes with albedo, roughness, metal, ambient occlusion and normals maps. The maps sizes are 2048x2048 in tga format. sv 98 model - 4686 polygons scope model - 5992 polygons To correctly display normals map may need to invert of the green channel of normalmap (It depends on the field of use)
Oct 19, 2022 추가 된 날짜
Feb 16, 2026 마지막 업데이트

리뷰

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