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Tactical Entry Vest Black 3D 모델

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Tactical Entry Vest Black royalty-free 3d model - Preview no. 1
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로열티 무료 라이센스모든 확장 용도
단순 반품
최저가 보장
상자에서 작동 함
0 방문
Jason Harmon

명세서

  • 기하학polygonal
  • 다각형5,077
  • 정점들5,479
  • 텍스처Yes
  • 딱딱한No
  • 생기 있는No
  • 3D 인쇄 가능 준비No
  • 게임 준비 (낮은 폴리)No
  • UV 매핑 됨Yes
  • 포장되지 않은 자외선overlapping

형식 및 파일

Cinema 4D
(.c4d)
62 MB

advanced
BlackVest_C4D.zip
OBJ
(.obj)
23 MB

BlackVest_OBJ.zip
FBX
(.fbx)
22 MB

BlackVest_FBX.zip
Maya
(.ma)
46 MB

mentalray
BlackVest_maya.zip

기술

High quality textured version of a tactical entry or swat team style vest. 4k color and normal maps. Low poly model, smoothed in the software. Native cinema 4d file. All images rendered via the C4D file. Maya file has textures and smooths properly without the UVs stretching. FBX file should link to all textures. You'll need to relink textures in all other formats. Textures are clearly named to easily facilitate relinking. The main vest object is a one-sided object, so be aware of this when applying the textures in Max, Softimage, Modo or any other program you'd bring an OBJ or FBX into. All objects use the "Black_vest_01.png" file except the long pocket flap on the lower right (screen left) and the inside of the vest, those use "Black_vest_02." All the nylon straps use the "Strap_tile" material. All buttons / cords are procedural. The normal maps work for both versions, 01 and 02 are applied to the same objects as the color files. There is fine detail in the texture so I upped the anti-aliasing in all the display images to avoid moire. If you need to decrease render time, you can turn down the AA settings and if you get any moire, you can remove the fine pattern from the normal map via the "vest_normal_01.PSD" file (additional download section).
Dec 25, 2019 추가 된 날짜
Feb 05, 2022 마지막 업데이트

리뷰

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