사막 지형 컬렉션 3D 모델
0
명세서
- 기하학polygonal
- 다각형2,800,000
- 정점들1,500,000
- 텍스처Yes
- 딱딱한No
- 생기 있는No
- 3D 인쇄 가능 준비No
- 게임 준비 (낮은 폴리)No
- UV 매핑 됨Yes
- 포장되지 않은 자외선none
기술
Hires Model of a Sand Desert: 500x500m
> this is a vray scene!
> the area is ~500x500m
> the stack is still available to disable 1 turbosmooth iteration
> without rocks and turbosmooth: polys 124.800; vertices 62.901
> some preview images show the desert with fog - this fog is vray environment fog which is still available if you open the scene. simply enable it in the environment dialog.
> the maps are jpg for diffuse; the bump is a normalmap.
> check out my catalogue for other products and city models
> the edges are flat, so you can tile the terrain...from a higher camera you will be able to see these borders.
---
Hires Model of a Stone Desert:
> this is a vray scene!
> the area is modelled as 100x100m but can be used in a bigger scale
> the stones define the actual scale - scale them down and the scene will appear bigger!!! you can easily create the look of a 1x1 mile area
> there are 2 max versions included: one uses multiscatter for the stones; the other one has the stones collapsed so you dont need the plugin multiscatter!
> the polycount for collapsed stones: 5,8mio polies
> check out my other desert model - with sand dunes
> the mesh was highly tesselated and then optimized for its jagged edges.
> all previews are renderoutputs - open the scene and it will render like in the preview (it uses gamma 2.2)
> the geomery uses a 8k diffuse map and normal map for bump and an additional prodecural noise for bump.
>>> both deserts can also be purchased individually <<<
Sep 28, 2020
추가 된 날짜
Apr 06, 2022
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