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Vampire Bat 3D 모델

0
Vampire Bat royalty-free 3d model - Preview no. 1
Vampire Bat royalty-free 3d model - Preview no. 2
Vampire Bat royalty-free 3d model - Preview no. 3
Vampire Bat royalty-free 3d model - Preview no. 4
Vampire Bat royalty-free 3d model - Preview no. 5
Vampire Bat royalty-free 3d model - Preview no. 6
Vampire Bat royalty-free 3d model - Preview no. 7
Vampire Bat royalty-free 3d model - Preview no. 8
Vampire Bat royalty-free 3d model - Preview no. 9
Vampire Bat royalty-free 3d model - Preview no. 10
Vampire Bat royalty-free 3d model - Preview no. 11
Vampire Bat royalty-free 3d model - Preview no. 12
Vampire Bat royalty-free 3d model - Preview no. 1
Vampire Bat royalty-free 3d model - Preview no. 2
Vampire Bat royalty-free 3d model - Preview no. 3
Vampire Bat royalty-free 3d model - Preview no. 4
Vampire Bat royalty-free 3d model - Preview no. 5
Vampire Bat royalty-free 3d model - Preview no. 6
Vampire Bat royalty-free 3d model - Preview no. 7
Vampire Bat royalty-free 3d model - Preview no. 8
Vampire Bat royalty-free 3d model - Preview no. 9
Vampire Bat royalty-free 3d model - Preview no. 10
Vampire Bat royalty-free 3d model - Preview no. 11
Vampire Bat royalty-free 3d model - Preview no. 12
로열티 무료 라이센스모든 확장 용도
단순 반품
최저가 보장
상자에서 작동 함
975 방문
Pekdemir

명세서

  • 기하학polygonal
  • 다각형6,675
  • 정점들6,749
  • 텍스처Yes
  • 딱딱한No
  • 생기 있는No
  • 3D 인쇄 가능 준비No
  • 게임 준비 (낮은 폴리)No
  • UV 매핑 됨No
  • 포장되지 않은 자외선unknown

형식 및 파일

3ds Max
(.max)

Bat.max.zip
VRML
(.wrl)

Bat.wrl.zip
OBJ
(.obj)

Bat.obj.zip
Maya
(.ma)

Bat.mb.zip
Lightwave
(.lwo)

Bat.lwo.zip
FBX
(.fbx)

Bat.fbx.zip
Cinema 4D
(.c4d)

Bat.c4d.zip
3DS
(.3ds)

Bat.3ds.zip
(.unknown)
12 MB

bat.tex.zip

기술

- Detailed 3D model of a vampire bat - Low polygon base mesh - Fully UV textured - Utilizes normal and displacement maps for maximum details - Cinema 4D format includes versions for R9.521 and R10.5 (R10.5 model has basic MOCCA3 joint based rigging) Notes about Normal & Displacement maps: ================================== This low polygon model utilizes high resolution, tangent based normal and displacement maps to achieve maximum visual details. Most modern game engines and 3d application support this mapping types. Please check the manual of your 3d application to learn how to apply these maps appropriately. If available, you should set the sub-polygon displacement value to 2 subdivision levels for high resolution renders. Native format of the model however is Cinema 4D and therefore has all material attributes set up correctly. The 3ds max version also has correct normal mapping settings applied and can be rendered with full details right out-of-the-box. If you"re using Maya, you can use Jan Sandtröms free "JS Normalmapper" plugin which is available for Maya versions 6 to 8.5 to apply the included normal map. It can be downloaded from pixero [dot] com [slash] downloads_maya [dot] html . Even if your 3d software doesn"t support normal or sub-polygon displacement maps, you can still use the colored, low polygon base mesh of the model (with less details). The geometry of the model has perfect edge loops which also allows you to subdivide it using common mesh-smooth / subdivision surfaces algorithms. Texture notes: =========== The textures for this model are being kept in a separate archive called bat.tex.zip. Please also download this archive and unpack the contents to the same destination as the scene file(s).
Sep 19, 2018 추가 된 날짜
Oct 17, 2022 마지막 업데이트

리뷰

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