๋ฐ๋๋ผ ์ฝฉ ๋๋ 3D ๋ชจ๋ธ
0
๋ก์ดํฐ ๋ฌด๋ฃ ๋ผ์ด์ผ์ค๋ชจ๋ ํ์ฅ ์ฉ๋
๋จ์ ๋ฐํ
์ต์ ๊ฐ ๋ณด์ฅ
์์์์ ์๋ ํจ
๋ช ์ธ์
- ๊ธฐํํpolygonal
- ๋ค๊ฐํ14,150
- ์ ์ ๋ค42,450
- ํ ์ค์ฒYes
- ๋ฑ๋ฑํNo
- ์๊ธฐ ์๋No
- 3D ์ธ์ ๊ฐ๋ฅ ์ค๋นNo
- ๊ฒ์ ์ค๋น (๋ฎ์ ํด๋ฆฌ)No
- UV ๋งคํ ๋จYes
- ํฌ์ฅ๋์ง ์์ ์์ธ์ non-overlapping
๊ธฐ์
3D-scanned Vanilla Bean doughnut from Doughnut Plant in NYC
Used a motorized turntable and a suspension rig to take 391 pics (at 6 different heights), a Sony A7R and a 240 degree dome of lights
Retopologized to efficient quads, UVs and re-projected texture in ZBrush
low polygon (~14K triangles) and high polygon (~226K triangles) versions included
PBR textures are 8192x8192 (high poly) and 2048x2048 (low poly) pixels for color, normal, metal/roughness, and specularity maps
This is FBX and glTF, but I can provide Maya, C4D, or Max versions in various render engines (Arnold, Octane, Redshift) upon request
Oct 03, 2019
์ถ๊ฐ ๋ ๋ ์ง
Feb 17, 2022
๋ง์ง๋ง ์
๋ฐ์ดํธ
๋ฆฌ๋ทฐ
ํ์ฌ์ด ์ ํ์ ๋ํ ๋ฆฌ๋ทฐ๊ฐ ์์ต๋๋ค.
์ผ์์ ๊นฌ ์ฒซ ๋ฒ์งธ ์ฌ๋์ด๋์ง ์๊ฒ ์ต๋๊น?





