๋๋ฌด ๋ฒค์น 3D ๋ชจ๋ธ
0
๋ก์ดํฐ ๋ฌด๋ฃ ๋ผ์ด์ผ์ค๋ชจ๋ ํ์ฅ ์ฉ๋
๋จ์ ๋ฐํ
์ต์ ๊ฐ ๋ณด์ฅ
์์์์ ์๋ ํจ
๋ช ์ธ์
- ๊ธฐํํpolygonal_ngons used
- ๋ค๊ฐํ12,346
- ์ ์ ๋ค12,134
- ํ ์ค์ฒYes
- ๋ฑ๋ฑํNo
- ์๊ธฐ ์๋No
- 3D ์ธ์ ๊ฐ๋ฅ ์ค๋นNo
- ๊ฒ์ ์ค๋น (๋ฎ์ ํด๋ฆฌ)No
- UV ๋งคํ ๋จYes
- ํฌ์ฅ๋์ง ์์ ์์ธ์ mixed
๊ธฐ์
Photorealistic model of a wooden bench.
Originally created with 3ds Max 2008.
Models is built to real-world scale(mm) and shaded for Vray 2.
12346 polygons
Scene objects are organized by groups.
Custom textures:
- makula_doska001_oak.jpg 5000x738
- makula_doska001_oak_bump.jpg 5000x738
- makula_metal_refl001.jpg 1024x1024
- makula_metal_refl002.jpg 2048x2048
- makula_softbox001_warm.hdr 1753x1322 32-bit
- makula_softbox001_cold.hdr 1753x1322 32-bit
The archive contains only a bench, studio setup and textures. No other scene elements are included.
Apr 20, 2018
์ถ๊ฐ ๋ ๋ ์ง
Nov 14, 2021
๋ง์ง๋ง ์
๋ฐ์ดํธ
๋ฆฌ๋ทฐ
ํ์ฌ์ด ์ ํ์ ๋ํ ๋ฆฌ๋ทฐ๊ฐ ์์ต๋๋ค.
์ผ์์ ๊นฌ ์ฒซ ๋ฒ์งธ ์ฌ๋์ด๋์ง ์๊ฒ ์ต๋๊น?








