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Gillig lage vloerbus 2015 3d model

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Gillig lage vloerbus 2015 royalty-free 3d model - Preview no. 1
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Royalty-vrije LicentieAlleen redactie
Eenvoudig rendement
Beste prijsgarantie
Werkt uit de doos
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HKV Studios

bestek

  • Geometriepolygonal_quads/tris
  • polygonen186,978
  • hoekpunten203,832
  • texturesYes
  • opgetuigdNo
  • AnimatedNo
  • Geschikt voor 3D-afdrukNo
  • Game Ready (laag poly)No
  • UV-gemappedYes
  • Onverpakte UV'smixed

Formaten en bestanden

3DS
(.3ds)
95 MB

2015_Gillig_Low_Floor_Bus_3DS.ZIP
FBX
(.fbx)
261 MB

2015_Gillig_Low_Floor_Bus_FBX.ZIP
OBJ
(.obj)
177 MB

2015_Gillig_Low_Floor_Bus_OBJ.ZIP
Maya
(.ma)
220 MB

mentalray 3.8.1.26
2015_Gillig_Low_Floor_Bus_MB.ZIP
3ds Max
(.max)
22 MB

vray 2.20.02
2015_Gillig_Low_Floor_Bus_MAX_VRAY.ZIP
3ds Max
(.max)
20 MB

default_scanline
2015_Gillig_Low_Floor_Bus_MAX_STANDARD.ZIP
Lightwave
(.lwo)
153 MB

default_scanline
2015_Gillig_Low_Floor_Bus_LWO.ZIP
Cinema 4D
(.c4d)
89 MB

default_scanline
2015_Gillig_Low_Floor_Bus_C4D.ZIP

Omschrijving

High detailed 3D model of 2015 Gillig Low Floor Bus with interior. Main features: - Originally created with 3ds Max 2010 - Two MAX files with V-Ray and Standard 3ds Max materials - MeshSmooth is still in the history for MAX format (MeshSmooth level 1 is set for all objects) - Separate objects like body, wheels and doors. Total number of objects is 19. All objects are intelligently named - Doors can be opened - Unit system is set to metric (millimeters). Real-world scale - All textures and materials are included and assigned - 6 textures, which vary in resolution from 900x700px to 4096x4096px - Previews rendered in 3ds Max 2010 with V-Ray 2.20.02 Special notes: - Cinema4D and LightWave medium and high poly files geometry consists of all quads - OBJ format is recommended for import in other 3d software. If your software doesn't support OBJ format, please use 3DS format; OBJ format was exported from 3ds Max. The geometry for OBJ format is set to quads - MAX files can be loaded in 3ds Max 2010 or higher. In order to use V-Ray rendering setups and materials, V-Ray 2.20.02 or higher is required Polycounts: MAX format (only one file included with MeshSmooth level 1 applied to all objects): no MeshSmooth: 186,978 faces and 203,832 vertices MeshSmooth level 1: 747,906 faces and 780,702 vertices MeshSmooth level 2: 2,991,624 faces and 3,056,298 vertices FBX, MB and OBJ formats (3 files included for each format): low: 186,978 faces and 203,832 vertices medium: 747,906 faces and 780,702 vertices high: 2,991,624 faces and 3,056,298 vertices LWO and C4D formats (3 files included for each format): low: 186,976 faces and 203,832 vertices medium: 747,904 faces and 780,299 vertices high: 2,991,622 faces and 3,056,259 vertices 3DS format (3 files included): low: 373,946 faces and 266,933 vertices medium: 1,495,808 faces and 905,273 vertices high: 5,983,244 faces and 3,342,641 vertices

Sep 29, 2020 Datum toegevoegd
Feb 03, 2025 laatste update

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