Abessijnse kat (FUR) 3d model
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Royalty-vrije LicentieAlle uitgebreide toepassingen
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Beste prijsgarantie
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bestek
- Geometriepolygonal
- polygonen35,030
- hoekpunten40,470
- texturesYes
- opgetuigdNo
- AnimatedNo
- Geschikt voor 3D-afdrukNo
- Game Ready (laag poly)No
- UV-gemappedYes
- Onverpakte UV'smixed
Omschrijving
High Detailed Photorealistic Abyssinian cat(FUR).
Modeling in 3ds max 2015 and rendered with Vray 3.2.
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The .max scene is Ready to render with Vray 3.2 settings.
Clean topology based on quads and tris.
This model is completely UVunwrapped,ready for rigging in skin pose (0,0,0)
In the folder'maps' you will find all the maps , used for rendering.
The maps are in the. max .zip.
Real world scale of the model - 25 cm. on the sholder.
Teeth,tongue and eyeballs are included and modeled separately.
The Fur is made with Hair and Fur modifier for 3ds max 2015.
For an even better render quality you can increase the hair primitives count, up to your machine memory limit.
For this render the hair count is 450 000 hairs.
There is 3 hair and fur nodes(head,body and tail).
The first 2 images are from that Vray scene.The others and the turntable are from the same scene,but rigged version of the cat.
Just did not make sense to render the cat 2 times.The scene is the same.
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Abyssinian_cat_FUR_MAX.zip contain 2 .max files:
01.abyssinian_cat_FUR_MAX.max - the preview images.The model in skin pose.Rigged With FUR.
Vray renderer 3.2 setup and materials.Includes Vray-materials.
02.abyssinian_cat_spline_curves.max - "hair and fur spline curves" created by the hair and fur modifier
There is 3 spline curves sets - for the body,head and the tail.
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High resolution textures:
abyssinian_cat_body_bump_map.jpg (4096x4096)
abyssinian_cat_body_color_map.jpg (4096x4096)
abyssinian_cat_body_reflection_map.jpg (4096x4096)
abyssinian_cat_eyes.jpg (1024x1024)
abyssinian_cat_teeth_base_bump.jpg (2048x2048)
abyssinian_cat_teeth_base_color.jpg (2048x2048)
abyssinian_cat_teeth_bump.jpg (2048x2048)
abyssinian_cat_teeth_color.jpg (2048x2048)
abyssinian_cat_tongue.jpg (1024x1024)
notebook_pano_reflecton.hdr (1000x700)
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Hair and Fur black/white maps:
01.body_clump_map.jpg (2048x2048)
02.body_frizz_map.jpg (2048x2048)
03.head_clump_map.jpg (2048x2048)
04.head_density_map.jpg (2048x2048)
05.head_frizz_map.jpg (2048x2048)
06.tail_frizz_map.jpg (2048x2048)
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Cat body:
Vertices :1880
Polygons :1950
Total :
Vertices :40470
Polygons :35030
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NOTE: Vray is required for the Max scene.
The OBJ and FBX formats don't include the Hair and Fur,but you can use the "hair and fur spline curves" created by the hair primitives.
You can use them as guides if you' re using a different Fur/Hair plugin (HairFarm or Ornatrix)
Sep 29, 2020
Datum toegevoegd
Feb 27, 2022
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