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Buitenaardse buste 3D-model 3d model

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Buitenaardse buste 3D-model royalty-free 3d model - Preview no. 1
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Royalty-vrije LicentieAlle uitgebreide toepassingen
Eenvoudig rendement
Beste prijsgarantie
Werkt uit de doos
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AxelFoly

bestek

  • Geometriepolygonal_quads only
  • polygonen5,686
  • hoekpunten5,747
  • texturesYes
  • opgetuigdNo
  • AnimatedNo
  • Geschikt voor 3D-afdrukNo
  • Game Ready (laag poly)No
  • UV-gemappedYes
  • Onverpakte UV'snon-overlapping

Formaten en bestanden

3DS
(.3ds)

Alien Medium Head.3DS
FBX
(.fbx)

Alien Medium Head.FBX
OBJ
(.obj)

Alien Medium Head.obj
3DS
(.3ds)

Alien Low Head.3DS
FBX
(.fbx)

Alien Low Head.FBX
OBJ
(.obj)

Alien Low Head.obj
Zbrush
(.ztl)
17 MB

Alien Head.ZTL
3ds Max
(.max)
1 MB

other
AlienHead Low-Mid.max
3ds Max
41 MB

Textures.zip

Omschrijving

High quality model of an alien bust which is especially suited for use in Games and Movies/Tv spots with animation. Including all textures and shaders for 3DS Max 2012 and the High and low poly mesh resolution. The low resolution has been specially retopology for use in games. Additionally including below file formats: - 1 MAX File for 3DS Max 2012 and above. - 1 High Polygon Zbrush 4R6 file - 2 OBJ file High and Low mesh reolution - 2 FBX file High and Low mesh reolution - 2 3DS file High and Low mesh reolution ----------Info---------- -Standard Low-poly and high-poly mesh with specified poly count. -Displacement map for all the subtle details for close up high polygon renders. -Normal map for in game use. -Alien Textures are 2048x2048 for maximum detail, can be easily altered to lower resolutions -3DS Max 2012 renderer scene used to render Default scanline -Includes Sub Surface scattering color texture -Everything seen in the rendered scene is included -Lighting -High Polygon Zbrush 4 file included -OBJ, FBX and 3DS files are included All rendered preview images are rendered with Marmoset Toolbag No postwork on any of the images. -------3DS Max 2012 File----- - Default scanline render, standar shader materials applied to the model with a basic lighting setup. ------ 3ds Max File Polycounts-------- Alien High mesh polycount: 5686 faces, 5747 vertices Alien Low mesh polycount: 1496 faces, 1536 vertices -------Textures------- Alien color map: 2048x2048 (TIF) Alien sss color map: 2048x2048 (TIF) Alien specular map: 2048x2048 (TIF) Alien specular inverse map: 2048x2048 (TIF) Alien Gloss map 2048x2048 (TIF) Alien displacement map: 2048x2048 (TIF) Alien normal map: 2048x2048 (TIF) Alien ambient oclusion map: 2048x2048 (TIF) Alien cavity map: 2048x2048 (TIF) These maps provide the possibility for you to create your own texture with layers or modify existing to your liking.
Nov 12, 2021 Datum toegevoegd
Jun 30, 2023 laatste update

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