Anime Ninja 3d model
1
Royalty-vrije LicentieAlle uitgebreide toepassingen
Eenvoudig rendement
Beste prijsgarantie
Werkt uit de doos
bestek
- Geometriepolygonal_quads/tris
- polygonen21,957
- hoekpunten22,284
- texturesYes
- opgetuigdYes
- AnimatedNo
- Geschikt voor 3D-afdrukNo
- Game Ready (laag poly)No
- UV-gemappedYes
- Onverpakte UV'snon-overlapping
Omschrijving
This anime ninja character is rigged and fully shaded for NPR toon rendering using Blender 2.81. I have included all textures and images for .fbx and .obj formats.
If you wish to use this character in your UNITY project you can also try importing the .GLTF format as prefab into your viewport, should show you the textures.
Please review ALL IMAGE THUMBNAILS in this product. They describe all the special properties this model has like:
* Eye Glow
* Hair Grow
* Poses
* Custom Shaders
* Custom Rim light
* Custom outline using Freestyle
The shader reacts to light direction casting a stylized tinted shadow over:
* Hair (Highlights appropriately)
* Pants and Coat
* Skin
Make sure to download the "IMAGES" file to see what you can tweak in Blender for eyes & hair custom colors.
This model is intended for full anime production render or background character for videogame or VR.
in OBJECT MODE you click-select the hair or eyes, then press "N" to get the numeric panel. Properties for those objects will be listed on the ITEM tab. Please check the thumbnails in the IMAGE folder for further customizations.
* FBX and OBJ can be textured directly, but for shadows and highlights to work, please open the highlight/shadow.png image and check RGB channels for correct shader interpretation.
High resolution model sheet for the creation of the character is also attached as reference.
If you wish to use this character in your UNITY project you can also try importing the .GLTF format as prefab into your viewport, should show you the textures.
Please review ALL IMAGE THUMBNAILS in this product. They describe all the special properties this model has like:
* Eye Glow
* Hair Grow
* Poses
* Custom Shaders
* Custom Rim light
* Custom outline using Freestyle
The shader reacts to light direction casting a stylized tinted shadow over:
* Hair (Highlights appropriately)
* Pants and Coat
* Skin
Make sure to download the "IMAGES" file to see what you can tweak in Blender for eyes & hair custom colors.
This model is intended for full anime production render or background character for videogame or VR.
in OBJECT MODE you click-select the hair or eyes, then press "N" to get the numeric panel. Properties for those objects will be listed on the ITEM tab. Please check the thumbnails in the IMAGE folder for further customizations.
* FBX and OBJ can be textured directly, but for shadows and highlights to work, please open the highlight/shadow.png image and check RGB channels for correct shader interpretation.
High resolution model sheet for the creation of the character is also attached as reference.
Sep 16, 2020
Datum toegevoegd
Oct 27, 2021
laatste update
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