Antieke pan (Qazan) 3d model
0
Royalty-vrije LicentieAlle uitgebreide toepassingen
Eenvoudig rendement
Beste prijsgarantie
Werkt uit de doos
bestek
- Geometriepolygonal_quads only
- polygonen3,088
- hoekpunten3,090
- texturesYes
- opgetuigdNo
- AnimatedNo
- Geschikt voor 3D-afdrukNo
- Game Ready (laag poly)No
- UV-gemappedYes
- Onverpakte UV'soverlapping
Omschrijving
GENERAL INFORMATION:
This is a model of an antique pan made around the 17th century in ancient Iran.
A rare historical find can perfectly suit interior decoration, films,
cartoons, and games. Texture and materials imitate old silver-plated copper,
with some polished spots (bottom). Contains engraving and stamp of the master.
Have a nice use.
**********
TEXTURES:
It contains two normal maps:
-4096 * 4096 (QT_C.png)
-4096 * 4096 (QT_C_HG.png)
-4096 * 4096 (QT_C_NR.png)
**********
RENDER SYSTEM:
-VRay 3.6 (Max 2018 and 2015 files)
-Corona 3 (Max 2018 and 2015 files)
-Scanline (Max, OBJ, FBX 2014, FBX 2018 files)
**********
FORMATS:
-3dsMax 2018 scene file VRay (.max)
-3dsMax 2015 scene file VRay (.max)
-3dsMax 2018 scene file Scanline (.max)
-3dsMax 2015 scene file Scanline (.max)
-3dsMax 2018 scene file Corona (.max)
-3dsMax 2015 scene file Corona (.max)
-FBX (2014)
-FBX (2018)
-OBJ
**********
BUILD QUALITY:
The model is made very high quality, and contains the correct topology.
Absolutely all polygons are square (quad mesh), which gives an advantage in optimizing this model.
Unvrap scan is excellent and very convenient, the model also contains a normal map and dirt map.
Polygonal smoothing is done. The scale and proportions of the model are observed.
MAX Scanline Renderer support o new raytrace map for reflections. The model contains
hyper-realistic materials of various alloys and copper design and rendering.
The model contains 3088 polygons, and 3090 vertices.
**********
Have a nice use!
Apr 15, 2020
Datum toegevoegd
May 27, 2022
laatste update
beoordelingen
Er zijn momenteel geen beoordelingen voor dit product.
Waarom niet de eerste zijn om het ijs te breken?

































