Boogschieten Arm Protector 3d model
0
Royalty-vrije LicentieAlle uitgebreide toepassingen
Eenvoudig rendement
Beste prijsgarantie
Werkt uit de doos
bestek
- Geometriepolygonal_quads/tris
- polygonen1,388
- hoekpunten1,384
- texturesYes
- opgetuigdNo
- AnimatedNo
- Geschikt voor 3D-afdrukNo
- Game Ready (laag poly)No
- UV-gemappedYes
- Onverpakte UV'snon-overlapping
Omschrijving
This is a 3D Model of an Archery Arm Protector, carved in light wood and decorated with red designs. It is held by black cord with plastic lock stoppers. It has been originally modeled in Blender and later detailed in ZBrush.
This product will achieve realistic results in your rendering projects or animations, being greatly suited for close-ups due to its high quality geometry and textures.
The sample images have been rendered in 3D Studio Max using Mental Ray.
Features:
* High quality polygonal model.
* The 3D Max scene includes the model subdivided and with a all the texture maps applied, keeping a low poly count and offering a high resolution appearance.
* Materials and HDR lights included.
* The 3D Max file is ready to render. No additional settings are required.
* The model is fully textured, providing a realistic feel.
* High quality Diffuse, Normal, Transparency and Displacement maps are included.
Model Specs:
* Verts: 1384
* Faces: 1388
Model Real World Size:
* X: 12 cm
* Y: 10.1 cm
* Z: 18.6 cm
Files Included:
* Archery Arm Protector.max
* archery_arm_protector_OBJ.obj
* archery_arm_protector_OBJ.mtl
* archery_arm_protector_displacement.tif
* archery_arm_protector_normal.png
* archery_arm_protector_texture.png
* archery_arm_protector_transparency.png
* Readme file
Textures Formats:
* TIFF (1) - Displacement map (1024 x 1024) - 2.01 MB
* PNG (3) - Normal Map (1024 x 1024) - 368 KB
Diffuse (1024 x 1024) - 518 KB
Transparency (1024 x 1024) - 33.5 KB
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Please note:
Depending on the software package or version used after the purchase, the exchange formats may not match the preview images. Due to the nature of these formats, the geometry could appear different than the original format (triangulated), the textures might be mirrored, or present the need of being loaded by hand.
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For more information see images attached.
Oct 27, 2019
Datum toegevoegd
May 18, 2022
laatste update
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