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BlackBerry Bold 9650 3d model

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Royalty-vrije LicentieAlleen redactie
Eenvoudig rendement
Beste prijsgarantie
Werkt uit de doos
47 bezoeken
cgmobile

bestek

  • Geometrieunknown
  • polygonen55,460
  • hoekpunten56,666
  • texturesYes
  • opgetuigdNo
  • AnimatedNo
  • Geschikt voor 3D-afdrukNo
  • Game Ready (laag poly)No
  • UV-gemappedYes
  • Onverpakte UV'snon-overlapping

Formaten en bestanden

OBJ
(.obj)
1 MB

BlackBerry_Bold_9650_obj.zip
3ds Max
(.max)
8 MB

vray 1.5 RC5
BlackBerry_Bold_9650_max.zip
FBX
(.fbx)
2 MB

Blackberry_Bold_9650_fbx.zip
3DS
(.3ds)
1 MB

Blackberry_Bold_9650_3ds.zip

Omschrijving

The max .zip contains 2 files: 1:Vray renderer 1.5 RC5 setup and materials.Includes Vray-materials. 2: Menatal Ray renderer set up and materials.Includes Menatal Ray materials. 3: In the folder"maps" you will find all the maps and the HDRI, used for rendering. Based on subdivided geometry (turbosmooth). No smooth: 56666 vertices, 55460 polygons. With Turbosmooth on: 339025 vertices, 630363 polygons. All preview images are from the vray scene.Only the last 2 are from the mental ray scene. NOTE: Vray is required for the first Max scene. The .3ds,.fbx formats are geometry with texture Mapping coords. Standart materials with the map paths are attached. The "obj.zip" is only geometry with texture Mapping coords.No materials attached. You can take the maps from the .max.zip. and use them.
Sep 24, 2019 Datum toegevoegd
Jan 25, 2022 laatste update

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