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Gebouw 02 3d model

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Royalty-vrije LicentieAlle uitgebreide toepassingen
Eenvoudig rendement
Beste prijsgarantie
Werkt uit de doos
0 bezoeken
arch.3d

bestek

  • Geometriepolygonal_quads only
  • polygonen6,158
  • hoekpunten6,614
  • texturesYes
  • opgetuigdNo
  • AnimatedNo
  • Geschikt voor 3D-afdrukNo
  • Game Ready (laag poly)No
  • UV-gemappedYes
  • Onverpakte UV'snon-overlapping

Formaten en bestanden

132 MB

Textures_8K.rar
3ds Max
(.max)
43 MB

vray 2.50.01
Building02_Vray.rar
3ds Max
(.max)
44 MB

maxwell 3.1.0
Building02_Maxwell.rar
(.unknown)
44 MB

Building02_MXS.rar
FBX
(.fbx)
76 MB

Building02_FBX.rar
OBJ
(.obj)
43 MB

Building02_OBJ.rar
(.gltf)
93 MB

156-gltf-extended.gltf.zip
(.gltf)
93 MB

156-gltf-extended.glb
(.gltf)
4 MB

156-gltf_ktx2_draco_optimized-extended.gltf.zip
(.gltf)
4 MB

156-gltf_ktx2_draco_optimized-extended.glb
3ds Max
(.max)
93 MB

156-max-extended.max.zip
(.usdz)
31 MB

156-usdz-extended.usdz

Omschrijving

Model of old building - Not intended for subdivision. File Formats: - 3Ds Max/Maxwell (.max) ~ 2,45mb; - 3Ds Max/Maxwell/merged glass/ (.max) ~ 2,44mb - 3Ds Max/Vray (.max) ~ 1,59mb; - 3Ds Max/Vray/merged glass/ (.max) ~ 1,41mb; - Maxwell Studio (.mxs) ~ 735kb; - Maxwell Studio/merged glass/ (.mxs) ~ 820kb - Wavefront (.obj) ~ 839kb; - Wavefront/merged glass/ (.obj) ~ 832kb - FBX/with textures/ ~ 34,7mb - FBX/merged glass/ ~ 34,7mb - Textures ~ 34,2mb; Features: - model scale: 1 unit = 1 centimeter - model is centered at 0,0,0 and has scale 1,1,1 - quads only; - UV mapped (unwrapped); - no overlapping UVs; - detailed; - all components are named; - all materials are named; - flexible: all elements are created as a separate objects; - easy to use with another renderer (just reassign shaders); - model ready to render; - presentation images rendered in Maxwell 3.1.0; - preview images made without any compositing; - high resolution textures (4096x4096px); - separated glass - edit material to increase/decrease glass reflections; - separated ao/leaks texture; - two versions of 3d model (one with detached glass to avoid multi/sub-object materials); - extras: 8K textures (8192x8192px); Components: Total Scene Geometries - 5 - Building02_Base - 5202 quads, 5364 vertices; - Building02_Details - 130 quads, 168 vertices; - Building02_Fences - 560 quads, 714 vertices; - Building02_Pipes - 176 quads, 248 vertices; - Building02_Sills - 90 quads, 120 vertices; __________________________________________________________________________ Total Scene Polycount: 6158 Total Scene Vertices : 6614 *Files with detached glass: - Building02_Base - 5060 quads, 5346 vertices; - Building02_Details - 130 quads, 168 vertices; - Building02_Fences - 560 quads, 714 vertices; - Building02_Glass - 142 quads, 422 vertices; - Building02_Pipes - 176 quads, 248 vertices; - Building02_Sills - 90 quads, 120 vertices; __________________________________________________________________________ Total Scene Polycount: 6158 Total Scene Vertices : 7018 Textures: AO maps: - building02_ao.jpg - 4096x4096px; Diffuse maps: - building02_diff.jpg - 4096x4096px; Specular maps: - building02_spec.jpg - 4096x4096px; Normal maps: - building02_nrm.png - 4096x4096px; _________________________________________________________________________ *OBJ package contains Vray (*.mat) and Maxwell (*.mxn) material libraries; *OBJ file might need textures reassignment; *For Maxwell materials copy textures to the Maxwell folder; All file types are checked and import without errors; If you are satisfied by quality of the 3d model please rate it.
Nov 30, 2019 Datum toegevoegd
Jun 30, 2023 laatste update

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