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Gebouw 04 3d model

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Royalty-vrije LicentieAlle uitgebreide toepassingen
Eenvoudig rendement
Beste prijsgarantie
Werkt uit de doos
48 bezoeken
Cone of Vision

bestek

  • Geometriepolygonal_quads only
  • polygonen14,944
  • hoekpunten25,938
  • texturesNo
  • opgetuigdNo
  • AnimatedNo
  • Geschikt voor 3D-afdrukNo
  • Game Ready (laag poly)No
  • UV-gemappedYes
  • Onverpakte UV'snone

Formaten en bestanden

3ds Max
(.max)
2 MB

default_scanline
Building 04.max
(.unknown)

Building 04.DWF
FBX
(.fbx)
6 MB

Building 04.FBX
OBJ
(.obj)
2 MB

Building 04.obj

Omschrijving

> This is a model of a building. > Originally created with 3ds Max 8. You need 3ds max 8 or higher to use this "max" file. > File name: Building 04. max > Type: 3ds max scene (*. max) > Size (approximately equal): Building 04. max, Uncompressed (unzipped) = 2.42 MB (size on disk) > 3ds max scene (*. max) version: 8 || GENERAL || > All of polygons are Quads. > All objects are "Editable Poly" objects. > All objects are named. > Scene objects are organized by a layer/group. > All objects are in one layer. Layer name: Building 04 > Model only has exterior elevation (facade) in all sides. > Model does NOT have interior spaces. > "max" file only contains polygonal objects. > This model is NOT simulation of an existing building "in the real-world" or "on the planet earth", but similar may exist. || SPECIFICATIONS || > Scene Totals (based on "Summary Info"): Objects: 40 / Shapes: 0 / Cameras: 0 / Lights: 0 / Helpers: 1 / Space Warps: 0 / Total: 41 > Mesh Totals (based on "Summary Info"): Vertices: 25938 / Faces: 14944 > Type of objects: editable > Hidden objects: NO > Frozen objects: NO > All of entitie(s) of scene: 1 > Group(s): 1 > Helpers: 1 > TurboSmooth: NO > Motion Blur: NO || PRESENTATION IMAGES || > All preview images are rendered with V-Ray renderer. > Lights and cameras are NOT included in the file or in the scene. > Preview Images are rendered using: 3ds Max 2018, V-Ray 2.4, V-Ray 3.6 (CPU Render). > PAY ATTENTION that "max" file does NOT have global illumination (GI) settings, cameras ,lights ,render settings and V-Ray settings. || TEXTURES || > File does NOT have textures. > Texture(s): NO > UV Mapped: YES > Unwrapped UVs: NO || MATERIALS || > File has no materials. > Standard materials: NO > Mental ray Materials: NO > V-Ray materials: NO || RENDERING || > Renderer engine is setted at Default Scanline Renderer. Render settings: 3ds Max 8 default settings Rendering settings are setted at DEFAULT 3ds Max 8 rendering settings. > Global illumination (GI): NO > Light(s): NO > Camera(s): NO > V-Ray renderer: NO > Mental ray renderer: NO || SCALE & DIMENSIONS || > Model is built to real-world scale. > Units used: Meters. > Unit Scale: Metric-Meters > System Unit Scale: 1 Unit = 1.0 Inches > Height of building: 108.5 m || ANIMATIONS || > Scene does NOT contains animation or animated frames. || COMPATIBILITY || > 3ds Max 8 or higher.

Oct 02, 2019 Datum toegevoegd
Mar 12, 2022 laatste update

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