Chesterfield bank 3d model
0
Royalty-vrije LicentieAlle uitgebreide toepassingen
Eenvoudig rendement
Beste prijsgarantie
Werkt uit de doos
bestek
- Geometriepolygonal_quads only
- polygonen55,955
- hoekpunten61,160
- texturesYes
- opgetuigdNo
- AnimatedNo
- Geschikt voor 3D-afdrukNo
- Game Ready (laag poly)No
- UV-gemappedYes
- Onverpakte UV'smixed
Omschrijving
----PRODUCT DESCRIPTION----
-Luxury Green Chesterfield Sofa
-The model created with blender 2.78
-Cycle render ready
-Real-world scale
-Metric scale: Meters
-Overlapping clean UV.
----PRESENTATION IMAGES----
-Render with cycle
-All presentation images render with subdivision level 1 except the last presentation image
-The camera, lighting is included in a separate layer
----SPECS----
-Fully Quad geometry, without Tris and Ngon
-The model intended for subdivision
Subdivision Level = 0 Polys: 55955 Verts: 61160
Subdivision Level = 1 Polys: 223,820 Verts: 234,006
-Ready for closeup shots with Subdivision level = 1
-2.303 m (Length) x 97.823cm (Depth) x 89.112cm (Height)
----OBJECTS----
-A Total of 3 objects in the scene
Chesterfield_Sofa_Top
Chesterfield_Sofa_Middle
Chesterfield_Sofa_Bottom
-Each object have their own textures with the same name in front of the textures name.
----TEXTURES----
-A Total of 10 Textures in Blender scene:
Chesterfield_Sofa_Top_baseColor
Chesterfield_Sofa_Top_normalOpenGL (16bits)
Chesterfield_Sofa_Top_Roughness
Chesterfield_Sofa_Middle_baseColor
Chesterfield_Sofa_Middle_normalOpenGL (16bits)
Chesterfield_Sofa_Middle_Roughness
Chesterfield_Sofa_Bottom_baseColor
Chesterfield_Sofa_Bottom_Metallic
Chesterfield_Sofa_Bottom_normalOpenGL (16bits)
Chesterfield_Sofa_Bottom_Roughness
-Texture Resolutions are 4096x4096
-Texture made in Substance Painter
----TEXTURES FOR NON-BLENDER USER----
-Able to download textures maps from Textures and remember to unzip the file
-All Texture Resolutions are 4096x4096
-A Total of 10 Textures in Rough&Specular Maps (Has the same textures map from Blender)
-If the 3D software using Rough&Specular Maps with DirectX Normal map instead of OpenGL Normal Map, please flip the y-axis of the DirectX Normal Map to get the right result.
-A Total of 10 Textures in Gloss&Specular Maps exported from Substance Painter:
Chesterfield_Sofa_Top_Diffuse
Chesterfield_Sofa_Top_Glossiness
Chesterfield_Sofa_Top_Normal
Chesterfield_Sofa_Middle_Diffuse
Chesterfield_Sofa_Middle_Glossiness
Chesterfield_Sofa_Middle_Normal
Chesterfield_Sofa_Bottom_Diffuse
Chesterfield_Sofa_Bottom_Glossiness
Chesterfield_Sofa_Bottom_Normal
Chesterfield_Sofa_Bottom_Specular
-A Total of 18 Textures in Vray Maps exported from Substance Painter:
Chesterfield_Sofa_Top_Diffuse
Chesterfield_Sofa_Top_Glossiness
Chesterfield_Sofa_Top_Height
Chesterfield_Sofa_Top_ior
Chesterfield_Sofa_Top_Normal
Chesterfield_Sofa_Top_Reflection
Chesterfield_Sofa_Middle_Diffuse
Chesterfield_Sofa_Middle_Glossiness
Chesterfield_Sofa_Middle_Height
Chesterfield_Sofa_Middle_ior
Chesterfield_Sofa_Middle_Normal
Chesterfield_Sofa_Middle_Reflection
Chesterfield_Sofa_Bottom_Diffuse
Chesterfield_Sofa_Bottom_Glossiness
Chesterfield_Sofa_Bottom_Height
Chesterfield_Sofa_Bottom_ior
Chesterfield_Sofa_Bottom_Normal
Chesterfield_Sofa_Bottom_Reflection
----ADDITIONAL NOTES----
-The fbx. and obj. contain high resolution and low resolution chesterfield sofa
-The lighting and camera scene is not included in. fbx, .obj and .3ds
-Depending on which software package you are using, the exchange formats (.obj, .3ds and .fbx) may not match the preview images exactly
-It is necessary to make some adjustment for
Dec 01, 2019
Datum toegevoegd
Sep 26, 2021
laatste update
beoordelingen
Er zijn momenteel geen beoordelingen voor dit product.
Waarom niet de eerste zijn om het ijs te breken?



























