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Kerk # 2 3d model

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Kerk # 2 royalty-free 3d model - Preview no. 1
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Kerk # 2 royalty-free 3d model - Preview no. 1
Kerk # 2 royalty-free 3d model - Preview no. 2
Kerk # 2 royalty-free 3d model - Preview no. 3
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Kerk # 2 royalty-free 3d model - Preview no. 9
Kerk # 2 royalty-free 3d model - Preview no. 10
Kerk # 2 royalty-free 3d model - Preview no. 11
Royalty-vrije LicentieAlle uitgebreide toepassingen
Eenvoudig rendement
Beste prijsgarantie
Werkt uit de doos
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SPACESCAN

bestek

  • Geometriepolygonal
  • polygonen335,063
  • hoekpunten180,977
  • texturesYes
  • opgetuigdNo
  • AnimatedNo
  • Geschikt voor 3D-afdrukNo
  • Game Ready (laag poly)No
  • UV-gemappedYes
  • Onverpakte UV'snone

Formaten en bestanden

3DS
(.3ds)
70 MB

3DS.zip
Blender
(.blend)
38 MB

CHURCH #2.blend
FBX
(.fbx)
142 MB

CHURCH #2.fbx
Sketchup
(.skp)
188 MB

CHURCH #2.skp
Collada
(.dae)
138 MB

DAE.zip
3ds Max
(.max)
76 MB

MAX.zip
OBJ
(.obj)
69 MB

OBJ.zip

Omschrijving

Church #2 A large scan of a church, simply a very interesting space to work within. This can be used for inspiration when designing gaming levels and film scenes. General Info Scans made of real places with photo mapped textures on all polygons provide easy to use models in a variety of applications. Some models aren't perfect because the scanner cannot be placed in every location but all models are to scale in the real world. The possibilities are endless when lighting, game characters, and other assets of yours are placed within, and great for Unity & Unreal Engine 4. Textures have all lighting baked into itself, simply because of the way scanning real spaces works however when used well they can really create something unique and different for you. All imagery shown is lit 'flat', no shaders or lights have been added so it is only the photomaps on the geometry you can see (with polygon mesh shown too). The mesh is editable and comes all in one group. The textures are contained within the model and the root folder (named accordingly to the model processing). The goal of providing these models and assets for you is use within your own game development, level design, film animatics, storyboarding, architectural design, historic study, educational use and much more.
Dec 01, 2019 Datum toegevoegd
Dec 20, 2021 laatste update

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