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Krekelbeslag 14366 tris 3d model

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Royalty-vrije LicentieAlle uitgebreide toepassingen
Eenvoudig rendement
Beste prijsgarantie
Werkt uit de doos
0 bezoeken
codethislab

bestek

  • Geometriepolygonal_quads/tris
  • polygonen7,395
  • hoekpunten14,366
  • texturesYes
  • opgetuigdYes
  • AnimatedYes
  • Geschikt voor 3D-afdrukNo
  • Game Ready (laag poly)No
  • UV-gemappedYes
  • Onverpakte UV'smixed

Formaten en bestanden

3ds Max
(.max)
9 MB

default_scanline
CB_animations.zip
FBX
(.fbx)
9 MB

CB_fbx.zip
FBX
28 MB

CB_textures.zip
FBX
8 MB

animations.mp4

Omschrijving

Low poly 3d model suitable for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps. CREATION The model and its accessories, if any, have been created with 3D Studio Max (2016 version) The topology is made up of quads and triangles The images have been created with the default scanline engine of 3D Studio Max (2016 version) MATERIAL AND TEXTURES Texture sizes are: -character 2048x2048px -helmet 1024x1024px -cricket bat 1024x1024px -cricket ball 512x512px All textures are in TGA format The character has 3 different textures for clothes and helmet: -blue -green -yellow RIGGING AND ANIMATIONS The model has been rigged with 3D Studio Max Biped We added a ponytail to simulate the jawbone, and a bone for each eye The package includes 8 animations: -non-striker idle (from the frame 0 to the frame 60) -non-striker starts running (from frame 61 to frame 79) -running loop (from frame 80 to frame 100) -stops running (from frame 101 to frame 241) -striker bats to run (from frame 242 to frame 269) -striker bats to stay (from frame 270 to frame 297) -striker idle (from frame 298 to frame 358) -An additional file with all the animation added in a sequence on a single timeline through the mixer of 3D Studio Max (the intervals between the animations are pointed beside the name in the list below) -T-pose All the animations are in place The animations have been crafted (no motion capture) FBX The FBX files of the animations have been ported with Autodesk FBX 2016 The bones of the biped are converted in dummy format during the porting from .max to .fbx Please note that: The FBX is used to provide interoperability between digital content creation applications, but unlike the original 3D Studio Max files, it can't be edited in the same way because it doesn't have the same features. FOLDER CONTENTS The package includes: -the files .max and .fbx of the animations -the files .fbx of the cricket ball -the files .fbx of the cricket bat -the textures of the meshes listed before For any concern or further questions feel free to contact us! Do not forget to leave an item rating if you haven't already done! ***PLEASE NOTE THAT THIS IS NOT A REAL OBJECT!!!***
Jul 31, 2020 Datum toegevoegd
May 04, 2023 laatste update

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