This character was intended to be a warrior surfing through digital or outer space.
This is a fully poseable character.
Find the Top CTRL and the control curves underneath
this node to animate.
There are quick selection sets for all animation
curves as well.
The joints for the gun were primarily for skin binding.
There are PSD files included for:
1. Color map
The shader is also using the color map on Incandescence
to evenly light the outlines.
Note on smoothing.
Both the Surfer and his board have smooth nodes that are connected to the TOP CTRL curve.
Use these smooth attributes to control subdivision levels if desired.
The smooth nodes allow for
multiple subdivision settings. 0 - 2. Vert and face numbers were taken from the setting 1.
The design of this character was loosely influenced by existing art but the character is the artists original conception and creation.
Sep 24, 2019
Jul 02, 2020