Oog 3d model
0
Royalty-vrije LicentieAlle uitgebreide toepassingen
Eenvoudig rendement
Beste prijsgarantie
Werkt uit de doos
bestek
- Geometriepolygonal_quads/tris
- polygonen704
- hoekpunten699
- texturesYes
- opgetuigdNo
- AnimatedYes
- Geschikt voor 3D-afdrukNo
- Game Ready (laag poly)No
- UV-gemappedYes
- Onverpakte UV'snon-overlapping
Omschrijving
One nice eye.
You get the 3DS max file with the Iris animated.
Edge loops are selected so you can easily make the Iris bigger or smaller.
You get the psd file so you can adjust anything you like. Its all in a group called Eye, and everthing is very well named in layers.
The face image is not include, its just to help show what the eye looks like. It was just a face maped onto a plane.
There is no turbo smoothing so that you can just import straight to your game model.
The first Image on display is the only image with turbo smoothing on just so you can see what it would look like (iterations were set to 2).
Eye is also cut in half so you do not get the rear of the eye as you don't see it anyway.
Oct 14, 2019
Datum toegevoegd
Feb 27, 2022
laatste update
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