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Formule 1 auto 2018 3d model

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Royalty-vrije LicentieAlleen redactie
Eenvoudig rendement
Beste prijsgarantie
Werkt uit de doos
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mikebibby

bestek

  • Geometriepolygonal
  • polygonen68,975
  • hoekpunten72,429
  • texturesYes
  • opgetuigdYes
  • AnimatedNo
  • Geschikt voor 3D-afdrukNo
  • Game Ready (laag poly)No
  • UV-gemappedYes
  • Onverpakte UV'soverlapping

Formaten en bestanden

(.unknown)
105 MB

Texturas_HI.zip
OBJ
(.obj)
97 MB

RB_RB14_obj.zip
Maya
(.ma)
28 MB

mentalray
RB_RB14_mb.zip
FBX
(.fbx)
71 MB

RB_RB14_fbx.zip
Collada
(.dae)
47 MB

RB_RB14_dae.zip
Cinema 4D
(.c4d)
55 MB

default_scanline
RB_RB14_c4d.zip
3DS
(.3ds)
40 MB

RB_RB14_3ds.zip

Omschrijving

This is a 3D low poly model ,it was designed to provide a high definition in a low poly. Standard low-poly mesh with specific poly count. Rigged in the maya version. In this version joins, control curves, ik handle, blend shapes, different poses, driven key are included . It`s the most accurate and realistic of the market. This is a recreation of a F1 Car model,it can suffer modification over the season. The model is completely ready for use visualization in maya. For low poly model simply press 1 and for the high resolution press 3. In Cinema4d go to function menu and subdivide. In 3dmax meshsmooth In the low poly: Poly count : 68975 Vertex count : 72429 In the smooth version: Poly count : 1133152 Vertex count : 1146538 Textures included. Each texture is in jpg format and have a 4K texture resolution for high quality It has color,displacement,normal,bump and specular texture Because of different Disk topology at different computers it might be required to change the textures path at the destination computer. The 3D model was created on real base. It's created accurately, in real units of measurement, qualitatively and maximally close to the original. Animation is not included. The files are obj, fbx, mb ,c4d and 3DS. In formats c4d, 3ds, obj and fbx model exported to standard materials (textures), not contain mental ray shaders. files with the model does not contain extraneous or hidden objects (lights, cameras, etc.) Included rigging and constrains, blend shapes and driven keys only in the maya format. Face texture is not accurate. original file format maya render in linear sRGB
Sep 29, 2020 Datum toegevoegd
Sep 29, 2020 laatste update

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