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Vrij man standbeeld 3d model

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Royalty-vrije LicentieAlle uitgebreide toepassingen
Eenvoudig rendement
Beste prijsgarantie
Werkt uit de doos
0 bezoeken
antoni4040

bestek

  • Geometriepolygonal_quads/tris
  • polygonen22,666
  • hoekpunten11,349
  • texturesYes
  • opgetuigdNo
  • AnimatedNo
  • Geschikt voor 3D-afdrukNo
  • Game Ready (laag poly)No
  • UV-gemappedYes
  • Onverpakte UV'snon-overlapping

Formaten en bestanden

Blender
(.blend)
303 MB

cycles
Free_Man_Statue.blend
3DS
(.3ds)
1 MB

Free_Man_Statue_3ds.zip
Collada
(.dae)
2 MB

Free_Man_Statue_dae.zip
FBX
(.fbx)
2 MB

Free_Man_Statue_fbx.zip
OBJ
(.obj)
2 MB

Free_Man_Statue_obj.zip
(.unitypackage)
55 MB

Free_Man_Statue.unitypackage
313 MB

Textures.zip

Omschrijving

This is a low-poly model of statue of a free man. His chains that held him captive lay broken and he has grown wings, like an angel. Software: Originally created with Blender 2.79 and rendered with Blender Cycles (using Filmic color management). Also available as a Unity package. Specs: The .blend file includes 3 LOD versions of the statue cut into separate pieces (for easier material creation) and 3 LOD versions as one object(using the baked textures for the separate pieces), plus the high-poly sculpted meshes. The other files contain one LOD version each. The Unity package includes a stone material, textures and and a prefab with appropriate LOD management. LOD0: Vertices: 11349 Tris: 22666 LOD1: Vertices: 4549 Tris: 9066 LOD2: Vertices: 2962 Tris: 5889 (all refer to the one-object versions of the statue) Materials and Textures: The stone material is proceduraly generated using nodes in Cycles, using only a normal map and an ambiend occlusion map baked from the high-poly mesh. The results are baked into the textures used in Unity, including: Diffuse map Specular map Normal map All 4096X4096 in .png format. The textures are packed in the .blend file(the necessary ones), in the Unity package and in the Textures.zip file in the supporting items. Usage: Best used for games/VR/AR or even movies in the background. In case of the Unity Engine, it's a simple drag and drop affair. File formats: .blend .fbx .obj .dae .3ds .unitypackage
Jul 16, 2020 Datum toegevoegd
Mar 07, 2022 laatste update

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