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Gigantische blauwvintonijn 3d model

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Royalty-vrije LicentieAlle uitgebreide toepassingen
Eenvoudig rendement
Beste prijsgarantie
Werkt uit de doos
1,501 bezoeken
dugongmodels

bestek

  • Geometriepolygonal
  • polygonen3,424
  • hoekpunten3,283
  • texturesYes
  • opgetuigdYes
  • AnimatedNo
  • Geschikt voor 3D-afdrukNo
  • Game Ready (laag poly)No
  • UV-gemappedYes
  • Onverpakte UV'snon-overlapping

Formaten en bestanden

Softimage
(.xsi)
19 MB

default_scanline
tuna_scn.rar
OBJ
(.obj)
50 MB

tuna_obj.rar
Maya
(.ma)
17 MB

default_scanline
tuna_mb.rar
3ds Max
(.max)
17 MB

vray adv 2.0
tuna_max_vray.rar
3ds Max
(.max)
17 MB

default_scanline
tuna_max_scanline.rar
FBX
(.fbx)
17 MB

tuna_fbx.rar
DXF
(.dxf)
17 MB

tuna_dxf.rar
Cinema 4D
(.c4d)
17 MB

default_scanline
tuna_c4d.rar
3DS
(.3ds)
17 MB

tuna_3ds.rar

Omschrijving

******************************************************** You can find other items of this collection by using the following keyword — DUGM02 ******************************************************** Original high-definition 3D model Giant Bluefin Tuna. The model can be easily smooth (TurboSmooth, HyperNURBS modifier, ...). Texture size resolution 8192 x 8192 pixels. There are two 3dmax archives (one with v-ray materials and the other is with scanline materials). 3ds Max and Vray are used for the final images of the thumbnails but, didn't include lightning set up. In other formats, some adjustment maybe necessary in the shade reflection. Available formats: - 3ds max 2010 and above (.max) - Cinema 4D 10 and above (.c4d) - Maya 2013 and above (.mb) - Softimage XSI 2013 and above (.scn) - Wavefront OBJ (.obj and .mtl) - Autodesk FBX (.fbx) - Collada DAE (.dae) - 3DS (.3ds) - DXF (.dxf) This model doesn't contain N-gons, isolated verts, overlapping faces or overlapping verts. We have thoroughly checked the model in every software and has been coverted to other formats using exporters and convertion tools. If assistance is needed or any queries occur, please contact me.
Sep 05, 2018 Datum toegevoegd
Aug 11, 2021 laatste update

beoordelingen

Hi dugongmodels, very nice fish. But how do you get the shape? From a real fish by scanning something like meshroom or you just "guess" the shape. Both is nice, but for me important to know! Thanks
Per knitterix op 7 jaar geleden Antwoord
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