Giorgetti Home Dressoir 3d model
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- Geometriepolygonal_quads only
- polygonen7,034
- hoekpunten7,337
- texturesYes
- opgetuigdNo
- AnimatedNo
- Geschikt voor 3D-afdrukNo
- Game Ready (laag poly)No
- UV-gemappedYes
- Onverpakte UV'snon-overlapping
Omschrijving
|| PRODUCT DESCRIPTION ||
- Giorgetti Home Sideboard by Massimo Scolari
- Model created with 3ds Max 2010
- Native Max file setup with V-Ray renderer and V-Ray materials
|| PRESENTATION IMAGES ||
- Preview rendering made with V-Ray
- The lighting scene is not included with the model
|| SPECS ||
- The Max model created with polygonal geometry is setup with the TurboSmooth modifier, so that the resolution can easily be regulated:
TurboSmooth iterations=0 Polys: 14068 Verts: 7337
TurboSmooth iterations=1 Polys: 56272 Verts: 28695
TurboSmooth iterations=2 Polys: 225088 Verts: 113615
|| TEXTURES ||
1) home_beech_b.jpg = 4096x4096 (bump map)
2) home_beech_d.jpg = 4096x4096 (diffuse map)
3) home_beech_r.jpg = 4096x4096 (reflection map)
4) home_ebony_b.jpg = 4096x4096 (bump map)
5) home_ebony_d.jpg = 4096x4096 (diffuse map)
6) home_ebony_r.jpg = 4096x4096 (reflection map)
7) home_maple_b.jpg = 4096x4096 (bump map)
8) home_maple_d.jpg = 4096x4096 (diffuse map)
9) home_maple_r.jpg = 4096x4096 (reflection map)
|| ADDITIONAL NOTES ||
- The .3ds and .obj version are available both in high resolution and low resolution versions
Dec 01, 2019
Datum toegevoegd
Apr 07, 2022
laatste update
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