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HTC One S 3d model

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Werkt uit de doos
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cgmobile

bestek

  • Geometriesubdivision
  • polygonen24,399
  • hoekpunten26,461
  • texturesNo
  • opgetuigdNo
  • AnimatedNo
  • Geschikt voor 3D-afdrukNo
  • Game Ready (laag poly)No
  • UV-gemappedYes
  • Onverpakte UV'snon-overlapping

Formaten en bestanden

FBX
(.fbx)
1 MB

HTC_One_S_fbx.zip
OBJ
(.obj)

HTC_One_S_obj.zip
3ds Max
(.max)
13 MB

vray 1.5 RC5
HTC_One_S_max.zip
3DS
(.3ds)

HTC_One_S_3ds.zip

Omschrijving

HTC One S Mobile Phone High-detailed. Modeling in 3DS Max 2008 and rendered with VRay 1.5RC5. HTC_One_S_max.zip contains 3 .max files: 1:HTC_One_S_black_color.max Studio render of HTC One S - Black color. Vray renderer 1.5 RC5 setup and materials.Includes Vray-materials. 2:HTC_One_S_render_Vray.max The preview scene. Vray renderer 1.5 RC5 setup and materials.Includes Vray-materials. 3:HTC_One_S_turntable.max Vray turntable animation scene. Vray renderer 1.5 RC5 setup and materials.Includes Vray-materials. In the folder"maps" you will find all the maps and the HDRI, used for rendering. Based on subdivided geometry (turbosmooth). No turbosmooth: 26461 vertices, 24399 polygons. With Turbosmooth on=2 : 271871 vertices, 524360 polygons. All textures are in .tga format. The preview images are from the second preview vray scene. NOTE: Vray is required for the Max scene. The .3ds,.fbx formats are geometry with texture Mapping coords. Standart materials with the map paths are attached. The "obj.zip" is only geometry with texture Mapping coords.No materials attached. You can take the maps from the .max.zip. and use them
Mar 12, 2018 Datum toegevoegd
Feb 03, 2022 laatste update

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