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HTC Vive Cosmos-controllers 3d model

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Royalty-vrije LicentieAlleen redactie
Eenvoudig rendement
Beste prijsgarantie
Werkt uit de doos
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bestek

  • Geometriepolygonal
  • polygonen5,172
  • hoekpunten5,924
  • texturesYes
  • opgetuigdNo
  • AnimatedNo
  • Geschikt voor 3D-afdrukNo
  • Game Ready (laag poly)No
  • UV-gemappedYes
  • Onverpakte UV'smixed

Formaten en bestanden

3DS
(.3ds)

HTC_Vive_Cosmos_Controller_3ds.rar
Cinema 4D
(.c4d)
2 MB

other
HTC_Vive_Cosmos_Controller_c4d.rar
FBX
(.fbx)
10 MB

HTC_Vive_Cosmos_Controller_fbx.rar
Maya
(.ma)
4 MB

maya_software
HTC_Vive_Cosmos_Controller_ma.rar
3ds Max
(.max)

default_scanline
HTC_Vive_Cosmos_Controller_max.rar
3ds Max
(.max)

vray
HTC_Vive_Cosmos_Controller_max_Vray.rar
OBJ
(.obj)
2 MB

HTC_Vive_Cosmos_Controller_obj.rar

Omschrijving

High Detailed and realistic 3d model of HTC Vive Cosmos Controllers. Topology of geometry: - forms and proportions of The 3D model most similar to the real object - detailed enough for close-up renders - the geometry of the model was created very neatly - there are no many-sided polygons - the model optimized for meshsmooth modifier - Not collapsed the meshsmooth modifier - archives (3ds, obj, fbx, c4d, mb) included smoothing and initial models - apply the Smooth modifier with a parameter to obtain the desired level of detail Materials and Textures: - 3ds max files included Standart materials and Vray-Shaders - large size textures with layers (*.tiff) included - all textures paths are cleaned Organization of scene: - to all objects and materials names in scene are appropriated - real world size (system units - mm) - coordinates of location of the model in space (x0, y0, z0) - does not contain extraneous or hidden objects (lights, cameras, shapes etc.) File Formats: - original file format - 3ds max 2012 + Vray - 3ds max with standard materials - 3ds, obj, fbx (Multi Format) - Cinema 4D and Maya - exported with standard materials Renders: - all previews rendered 3ds max Vray - the model is completely ready for use visualization in 3ds max + Vray
Nov 14, 2019 Datum toegevoegd
Oct 22, 2021 laatste update

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