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KORG Monotron Synthesizer 3d model

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Royalty-vrije LicentieAlleen redactie
Eenvoudig rendement
Beste prijsgarantie
Werkt uit de doos
4 bezoeken
android99

bestek

  • Geometriepolygonal_ngons used
  • polygonen13,663
  • hoekpunten20,350
  • texturesYes
  • opgetuigdNo
  • AnimatedNo
  • Geschikt voor 3D-afdrukNo
  • Game Ready (laag poly)No
  • UV-gemappedYes
  • Onverpakte UV'snone

Formaten en bestanden

Rhino 3d
(.3dm)
3 MB

KORG_Synthesizer_3dm.zip
3DS
(.3ds)

KORG_Synthesizer_3DS.zip
FBX
(.fbx)
4 MB

KORG_Synthesizer_FBX.zip
OBJ
(.obj)

KORG_Synthesizer_OBJ.zip
(.unknown)
2 MB

KORG_Synthesizer_SAT.zip
3ds Max
(.max)
3 MB

maxwell 2.7
KORG_Synthesizer_Maxwell_max2010.zip
3ds Max
(.max)
3 MB

maxwell 2.7
KORG_Synthesizer_Maxwell_max2013.zip
3ds Max
(.max)
3 MB

vray 1.5
KORG_Synthesizer_vray_max2010.zip
3ds Max
2 MB

KORG_Synthesizer_textures.zip

Omschrijving

It's a photoreal Analogue Synthesizer, KORG Monotron You can use Max 2010~2013 for rendering with Maxwell render and V-Ray. You can also use FBX, 3DS or OBJ formats for Polygonal tools and 3dm, SAT for Nurbs modeler like Rhino. In case of FBX, there are three version included. (normal fbx, triangulated fbx, fbx 2006version) If you install FBX 2013.3 version, you can import FBX file with Maxwell materials into Maya. In .Max and .3DM file, there are the same named layers embeded. So if you need more subdivided mesh for some parts, you can easily change it from original Nurbs model. In my case, I used 3DM->FBX->3dsMax converting process. Objects / Polygon / Vertex count is (case of max2013 file) ; objects 23 Vertex 20350 Polygon 13663 Camera setting, 2 bitmap textures and a HDRI(3200x1600) is included with Studio Lighting Setup. Thank you!
Nov 11, 2019 Datum toegevoegd
Feb 03, 2022 laatste update

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