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Kudu-antilope 3d model

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Royalty-vrije LicentieAlle uitgebreide toepassingen
Eenvoudig rendement
Beste prijsgarantie
Werkt uit de doos
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AlexArchVis

bestek

  • Geometriepolygonal_quads/tris
  • polygonen17,874
  • hoekpunten17,930
  • texturesYes
  • opgetuigdYes
  • AnimatedYes
  • Geschikt voor 3D-afdrukNo
  • Game Ready (laag poly)No
  • UV-gemappedYes
  • Onverpakte UV'snon-overlapping

Formaten en bestanden

FBX
(.fbx)
1 MB

Kudu model fbx.rar
OBJ
(.obj)

Kudu model obj.rar
3ds Max
(.max)
28 MB

vray 3
Kudu model 3ds max 2014.rar

Omschrijving

High Detailed Photorealistic Kudu Antelope(FUR). Modeling in 3ds max 2014 and rendered with Vray 3 The .max scene is Ready to render with Vray3 settings. Clean topology based on quads and tris. This model is completely UVunwrapped. The maps are in the. max .zip. Real world scale of the model - 1500 mm Teeth and tongue don't include The Fur is made with Hair and Fur modifier for 3ds max 2014. For an even better render quality you can increase the hair primitives count, up to your machine memory limit. There is 4 hair and fur nodes. 1.Body, 2.Spine and Beard, 3.Ears,4. Eyelashes. Features: ----------------------- - High quality polygonal model - correctly scaled accurate representation of the original objects - Display Unit Scale is set to mm in 3ds Max the MeshSmooth function can be used to increase mesh resolution if necessary - Model is fully textured with all materials applied. - All textures and materials are included and mapped in every format. - Max models grouped for easy selection & objects are logically named for ease of scene management. - No cleaning up necessary, just drop model into your scene and start rendering. - No special plug-in needed to open scene. Textures formats and resolution: ----------------------- - Kudu_skin.jpg (4096x4096) - Kudu skin reflect.jpg (4096x4096) - Fur Density.jpg (4096x4096) - Fur Beard-Spine density.jpg(4096x4096) Rigging and Animation: Rigging was done via CAT object. Rigging and animation simple walking, show possibility, there is nothing more. NOTE: Vray is required for the Max scene. You can use the 'hair and fur spline curves' contained in Fur Kudu Splines.max or Fur Kudu Splines.FBX as guides if you' re using a different Fur/Hair plugin.
Sep 29, 2020 Datum toegevoegd
Dec 01, 2021 laatste update

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