Membraanvleugel met modificator voor oppervlaktevervorming 3d model
38
Licentie voor persoonlijk gebruik
bestek
- Geometrie- Geometrie -
- polygonen0
- hoekpunten0
- texturesNo
- materialenNo
- opgetuigdNo
- AnimatedNo
- Geschikt voor 3D-afdrukNo
- Game Ready (laag poly)Yes
- UV-gemappedYes
- Onverpakte UV'sNein
Omschrijving
A setup for a membraneous wing where the membrane has volume rather than being a single plane. The idea was to try a method where the wing is decently deformable and the two layers of the membrane don't clip into each other while still working on potato computers. Cloth simulation on the control meshes hasn't been tested yet, but should work.
EDIT 16. 2.: I found and fixed a mistake that caused bad deformation in the part between the wing fingers. If you don't want to download it again, just delete the "patagiumdist" vertex group that has no weight assigned to it.
Dec 19, 2020
Datum toegevoegd
Feb 16, 2021
laatste update





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