Nintendo JoyCon-controllers 3d model
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- Geometriepolygonal
- polygonen30,000
- hoekpunten31,000
- texturesYes
- opgetuigdNo
- AnimatedNo
- Geschikt voor 3D-afdrukNo
- Game Ready (laag poly)No
- UV-gemappedYes
- Onverpakte UV'snon-overlapping
Omschrijving
Detailed 3d model of Nintendo JoyCon Controllers.
Topology of geometry:
- forms and proportions of The 3D model most similar to the real object
- detailed enough for close-up renders
- the geometry of the model was created very neatly
- there are no many-sided polygons
- the model optimized for meshsmooth modifier
- Not collapsed the meshsmooth modified
- archives (3ds, obj, fbx, c4d, mb) included smoothing and initial models
- apply the Smooth modifier with a parameter to obtain the desired level of detail
Materials and Textures:
- UVW mapping (non-overlapping)
- 3ds max files included Standart materials and Vray-Shaders
- all textures paths are cleared
- large size textures with layers (*.tiff) included
*Diffuse
*Specular
*Bump
Organization of scene:
- to all objects and materials names in scene are appropriated
- real world size (system units - mm)
- coordinates of location of the model in space (x0, y0, z0)
- does not contain extraneous or hidden objects (lights, cameras, shapes etc.)
File Formats:
- original file format - 3ds max 2009 + Vray
- 3ds max with standard materials
- 3ds, obj, fbx (Multi Format)
- Cinema 4D and Maya - exported with standard materials
Renders:
- all previews rendered 3ds max Vray
- the model is completely ready for use visualization in 3ds max + Vray
- realistic render (*.tiff format with alpha channel) included
Nov 18, 2019
Datum toegevoegd
Mar 09, 2022
laatste update
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