PBR Telecommunicatietoren 3d model
0
Royalty-vrije LicentieAlle uitgebreide toepassingen
Eenvoudig rendement
Beste prijsgarantie
Werkt uit de doos
bestek
- Geometriepolygonal_quads/tris
- polygonen255,286
- hoekpunten268,894
- texturesYes
- opgetuigdNo
- AnimatedNo
- Geschikt voor 3D-afdrukNo
- Game Ready (laag poly)No
- UV-gemappedYes
- Onverpakte UV'snon-overlapping
Omschrijving
Telecommunication Tower
This model is a variation of this Product iD : 1349400 ( Feel free to search for this ID in Turbosquid search bar ).
Texturing in this version has less rust, dirt etc. So it looks cleaner and less aged.
Also lights are On via emissive maps.
This version comes with 4k texture maps. For 8k textures please review above mentioned product iD.
Built to real-world scale.
This model uses a scale of 1 unit = 1 centimeter
Scene objects are organized by layers / groups.
Clean & quad based Topology.
Mesh is created with goal of achieving highest fidelity while maintaining efficiency.
To avoid unnecessary support loops, this model is not intended for subdivision. However clean topology allows to turn this into a subd mesh if even greater level of details is required ( that option would go well with 8k maps that you may export from provided Substance Painter project file ).
Dimension: ~550 cm x 600 cm x 6000 cm
Using the provided Substance Painter file you may easily customize texts, signs and other details.
Clean and efficient UVW unwraps.
In Substance painter, everything is done in 3d view so you can completely change the UVWs layout without losing the texturing details.
This model is using 4 texture sets ( 4 UVWs ).
PBR as well as Spc/Gloss Texture sets are included.
Substance Painter file (.spp) along with Low & High poly meshes are included.
All preview rendered images are included. Most of them are HD transparent PNG.
Unless specified otherwise, preview images are rendered using 3DsMax 2015 - Vray3.5
Textures:
4096 x 4096 - 8 bit PNG
Included Map Types:
* Ambient Occlusion
* BaseColor
* Diffuse
* Emissive
* Glossiness
* Metallic
* Normal ( DirectX)
* Roughness
* Specular
Plus StemCell_Studio HDRI map
Dec 28, 2019
Datum toegevoegd
Mar 14, 2024
laatste update
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