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Gebedsmolen 3d model

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Gebedsmolen royalty-free 3d model - Preview no. 1
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Royalty-vrije LicentieAlle uitgebreide toepassingen
Eenvoudig rendement
Beste prijsgarantie
Werkt uit de doos
10 bezoeken
Jibak Bhattacharya

bestek

  • Geometriepolygonal_quads only
  • polygonen13,028
  • hoekpunten13,247
  • texturesYes
  • opgetuigdNo
  • AnimatedNo
  • Geschikt voor 3D-afdrukNo
  • Game Ready (laag poly)No
  • UV-gemappedYes
  • Onverpakte UV'snon-overlapping

Formaten en bestanden

OBJ
(.obj)
1 MB

Prayer Wheel.obj
FBX
(.fbx)

Prayer Wheel.fbx
Maya
(.ma)
17 MB

arnold 5.0.1.0
Prayer wheel production shot.zip
Maya
(.ma)
17 MB

arnold 5.0.1.0
Prayer wheel production shot.zip

Omschrijving

Prayer Wheel is a 3D model of the Buddhist Prayer wheel or Mani wheel (Also called Mani Chakra) which is made of Metallic cylinder and wooden handle with a plastic guard. The Metallic cylinder along with the chain can be rotated 360 degree for prayer puropse. This model can be used as a prop or as a decorative item for Character, Buddhist Monastery, Monks, Office or Home. The original model was created with Autodesk Maya 2018 & rendered in Arnold. No Animation or Rigging is included with the model. The Rotational Unit is grouped so that it can be animated separately. II SPECS II - Model is a grouped object - 13028 polygons - Preview images are rendered with Maya & Arnold 5 - Material used - Arnold aiStandardSurface - The model has multiple grouped object which share a common material and UV map. - Texture is created in Substance Painter, hence the provided shading settings shall be used for Arnold Renderer Texture dimensions - 2048 x 2048 Base (Diffuse) texture 2048 x 2048 Normal texture 2048 x 2048 Metallic texture 2048 x 2048 Roughness texture 2048 x 2048 Ambient Occlusion texture 2048X1024 - HDR Panorama Image II GENERAL CHARACTERISTICS II - Clean mesh, quads only - Model has real world scale (Unit - cm) - Height:11 cm, Length:5.3 cm, Width:2.5 cm - Objects & Textures are named properly - Preview render is created with HDRI - Arnold SkyDome Light and Arnold Area Lights - Rendered in Arnold 5.0.1.0 - This model contains poles (more than 5 edges that converge to a single vertex.) II SET UP II - The model is a base model without any subdivision - Smoothness can be applied in Maya by pressing '3' II ADDITIONAL II The native file is light rigged and HDRI file is provided with the file Different sizes of the same model can be used as needed
Oct 28, 2019 Datum toegevoegd
May 18, 2022 laatste update

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