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Pijlkoker en pijlen 3d model

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Royalty-vrije LicentieAlle uitgebreide toepassingen
Eenvoudig rendement
Beste prijsgarantie
Werkt uit de doos
9 bezoeken
Surin Egor

bestek

  • Geometriepolygonal_quads/tris
  • polygonen980
  • hoekpunten982
  • texturesYes
  • opgetuigdNo
  • AnimatedNo
  • Geschikt voor 3D-afdrukNo
  • Game Ready (laag poly)No
  • UV-gemappedYes
  • Onverpakte UV'snon-overlapping

Formaten en bestanden

3ds Max
(.max)

vray 3.20.02
Quiver and arrows.max
FBX
(.fbx)

3delight
Quiver and arrows.FBX
OBJ
(.obj)

3delight
Quiver and arrows.obj
OBJ
10 MB

The final model 3DsMax.rar
OBJ
3 MB

PBR texture PNG 1024.rar
OBJ
9 MB

PBR texture PNG 2048.rar
OBJ
4 MB

PBR texture TGA 1024.rar
OBJ
12 MB

PBR texture TGA 2048.rar
OBJ
10 MB

Vray texture PNG 2048.rar

Omschrijving

It's game ready model of the Quiver and arrows, for hunting and sports.. Render first 11 images and 3 turntable was made in the program 3Ds max in Vray. But I highly recommend that you look at the render from the Marmoset toolbag (logo marked). This model was made for real-time game engines, so the render from the Marmoset toolbag, maximally conveys the image that you can get in your engine. Using PBR textures. For rendering in Vray I used maps: Diffuse, Glossiness, Normal, Reflection, IOR. For rendering in Marmoset toolbag I used maps: BaseColor, Metallic, Normal, Roughness. The model is made in 3dsMax 2015, the Z axis is directed upwards. Real-world scale units - millimeters. Statistics Polys - 980 Verts - 982 After triangulation Polys - 1873 Arrow Length (X) - 33 mm Height (Z) - 773-798 mm Width (Y) - 33 mm Quiver Length (X) - 179 mm Height (Z) - 652 mm Width (Y) - 320 mm Included are: Model in formats - .OBJ, .FBX, .MAX PBR textures in the format - PNG and TGA (Warning, in a set of PBR textures in PNG format, there is no MetallicSmoothness texture, because it will be correctly displayed in the engine only in TGA format.). A set of all textures contains (Without taking into account Vray textures) - Ambient occlusion, BaseColor, Metallic, Glossiness, MetallicSmoothness, Normal_DirectX, Normal_OpenGL, Roughness, Specular F0. Maps for Vray - Diffuse, Reflection, Normal, Glossiness, IOR. In addition to the model, in the additional files there are 6 archives. There are 2 archives with textures for real-time in PNG format with a resolution of 2048x2048 and 1024x1024. And 2 archive with textures for real-time in TGA format with a resolution of 2048x2048 and 1024x1024. 1 archive with textures for Vray in PNG format with a resolution of 2048x2048. And the final model in 3Ds Max with material, textures and HDRI map for Vray 3.20.02, resolution of 2048x2048 in PNG format.
Nov 13, 2019 Datum toegevoegd
Mar 02, 2022 laatste update

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