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Random Light Pedant Lamp 3d model

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Random Light Pedant Lamp royalty-free 3d model - Preview no. 1
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Random Light Pedant Lamp royalty-free 3d model - Preview no. 3
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Random Light Pedant Lamp royalty-free 3d model - Preview no. 10
Random Light Pedant Lamp royalty-free 3d model - Preview no. 11
Random Light Pedant Lamp royalty-free 3d model - Preview no. 1
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Random Light Pedant Lamp royalty-free 3d model - Preview no. 3
Random Light Pedant Lamp royalty-free 3d model - Preview no. 4
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Random Light Pedant Lamp royalty-free 3d model - Preview no. 10
Random Light Pedant Lamp royalty-free 3d model - Preview no. 11
Royalty-vrije LicentieAlleen redactie
Eenvoudig rendement
Beste prijsgarantie
Werkt uit de doos
824 bezoeken
Pixel Bandit

bestek

  • Geometriepolygonal_quads only
  • polygonen1,404
  • hoekpunten1,444
  • texturesYes
  • opgetuigdNo
  • AnimatedNo
  • Geschikt voor 3D-afdrukNo
  • Game Ready (laag poly)No
  • UV-gemappedYes
  • Onverpakte UV'snone

Formaten en bestanden

3ds Max
(.max)

vray 1.5 RC3
Random Light Vray.rar
3ds Max
(.max)

default_scanline
Random Light Default.rar

Omschrijving

FOR FILE CONVERSION ASK SUPPORT ************************************************************************************************************************ Design: Bertjan Pot, 2001 The Random light is a resin drained yarn which is randomly coiled around an inflatable mold creating a magic translucent 3D fabric. Sounds simple but it took 3 years to develop. The Random light is the lighter way to occupy a space. ************************************************************************************************************************ ~ Modeled and rendered with 3ds Max 9 / V-Ray, V-Ray scene requires V-Ray plugin, the Scanline scene requires no plugins. ~ 3ds Max 9 is the native file ~ High quality modelling that is detailed, excellent for closeups, and architectural visualization. ~ Model is scaled to real world. ~ Added 3ds Max 9 format with V-Ray materials, and with standard materials for Default Scanline Renderer. ~ There is no scene included, just the object only. ~ Materials are named logically. ~ Objects in the files are named logically. ~ Textures are named logically. ~ Texture size is 2200*2200 pixel / 300 dpi. ~ 3ds Max files are with smooth (subdivision) level 2. ~ All other files where saved at 3 smooth levels. ~ The model has Quads only. ~ Smooth Level 0: Polys: 1404, Verts: 1444 ~ Smooth Level 1: Polys: 5616, Verts: 5684 ~ Smooth Level 2: Polys: 22464, Verts: 22588 ************************************************************************************************************************ Please submit a rating :) (+) feedback helps me to improve my library Thank you!
Apr 24, 2018 Datum toegevoegd
Nov 14, 2024 laatste update

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