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Realistische rock 3d model

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Royalty-vrije LicentieAlle uitgebreide toepassingen
Eenvoudig rendement
Beste prijsgarantie
Werkt uit de doos
24 bezoeken
Anakin Ryan

bestek

  • Geometriepolygonal_quads/tris
  • polygonen28,676
  • hoekpunten27,937
  • texturesYes
  • opgetuigdNo
  • AnimatedNo
  • Geschikt voor 3D-afdrukNo
  • Game Ready (laag poly)No
  • UV-gemappedYes
  • Onverpakte UV'snon-overlapping

Formaten en bestanden

3ds Max
(.max)
63 MB

vray 3.0
Quartz Rock 3ds Max 2014 V-ray.zip
3ds Max
(.max)
63 MB

default_scanline
Quartz Rock 3ds Max 2011 (Scanline).zip
3DS
(.3ds)
62 MB

Quartz Rock 3ds.zip
Collada
(.dae)
63 MB

Quartz Rock dae.zip
FBX
(.fbx)
63 MB

Quartz Rock fbx.zip
OBJ
(.obj)
62 MB

Quartz Rock obj.zip

Omschrijving

This is a 3d scanned model of a Rock with high Quartz content. perfect for decorating any outdoor scene in high end broadcast animations or next gen games. This model was created using a hi resolution 3d scanning process ( Photogrammetry) as such the accuracy of the shape and textures is 100% the same as the real world item. The model has been optimised for easy rendering and real time use in high end game engines. all details from the original high resolution scan have been baked into the normal map for the model, and the topology allows perfect subdivision. Each LOD model has its own Realistic Vray & Scanline materials. UVs are 100% non overlapping, allowing easy changes. Materials have a diffuse map, normal map and Specular map. Quartz rock - 01.jpg 4096 x 4096 Quartz rock - LOD 02.jpg 4096 x 4096 Quarts Rock - LOD 03.jpg 4096 x 4096 Quartz rock - 01 Normal.jpg 4096 x 4096 Quartz rock - LOD 02 Normal.jpg 4096 x 4096 Quarts Rock - LOD 03.jpg 4096 x 4096 Quartz rock - 01 Spec.jpg 4096 x 4096 Quartz rock - LOD 02 Spec.jpg 4096 x 4096 Quarts Rock - LOD 03 Spec.jpg 4096 x 4096 Light setup - 04.hdr 5000 x 2500 Model is quads and tris only 99% quads. All combined items have 28,676 Polygons 27,937 Vertices Model is in real world scale 51cm wide 32cm High but will work in many different scenes at different scales due to the detail level Model is centred at zero. All items are correctly named and on their own layers. Cameras lights and ground plane are on their own hidden layer. All objects logically named. All renders are done with V-ray unless otherwise stated. You will receive exactly what you see above Including all cameras lights etc. Originally created in 3ds max 2014 with Multiple additional formats available including OBJ. FBX. DAE. 3DS.
Oct 04, 2019 Datum toegevoegd
Jan 27, 2026 laatste update

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