Neushoorn Baby 3d model
0
Royalty-vrije LicentieAlle uitgebreide toepassingen
Eenvoudig rendement
Beste prijsgarantie
Werkt uit de doos
bestek
- Geometriepolygonal_quads/tris
- polygonen19,492
- hoekpunten18,969
- texturesYes
- opgetuigdNo
- AnimatedNo
- Geschikt voor 3D-afdrukNo
- Game Ready (laag poly)No
- UV-gemappedYes
- Onverpakte UV'snon-overlapping
Omschrijving
High detailed realistic big white rhino baby model. Clean UVmapped and professional textured. Based on high quality sculpting and best references.
Smoothable mesh with quads mostly.
Mouth is openable and have all inside stuff.
Scene is ready to render with Arnold render to have the same result as on thumbnails.
.......................................................................................................................
POLYCOUNT: 19492 (polygons)
Mesh is quad based mainly with less count of triangles, smoothable and clean.
Body mesh is 13358 polygons.
All other meshes (eyeballs, mouth, teeth) is 6134 polygons.
........................................................................................................................
TEXTURES: 4096x4096 JPG files. (also 8192x8192 textures included)
Textures for:
- Body (4096x4096 and 8192x8192)
- Mouth (2048x2048 and 4096x4096)
- Eye (1024x1024)
Texture types:
- Diffuse
- Specular
- Normal
- Displacement
- Occlusion
........................................................................................................................
MEASUREMENT UNITS: Centimeters
........................................................................................................................
FORMATS included:
.mb (maya 2011 binary)
.obj (alias wavefront)
.FBX (Autodesk)
........................................................................................................................
NO POSTWORK on this renders.
........................................................................................................................
Check for HD thumbnails!
Smoothable mesh with quads mostly.
Mouth is openable and have all inside stuff.
Scene is ready to render with Arnold render to have the same result as on thumbnails.
.......................................................................................................................
POLYCOUNT: 19492 (polygons)
Mesh is quad based mainly with less count of triangles, smoothable and clean.
Body mesh is 13358 polygons.
All other meshes (eyeballs, mouth, teeth) is 6134 polygons.
........................................................................................................................
TEXTURES: 4096x4096 JPG files. (also 8192x8192 textures included)
Textures for:
- Body (4096x4096 and 8192x8192)
- Mouth (2048x2048 and 4096x4096)
- Eye (1024x1024)
Texture types:
- Diffuse
- Specular
- Normal
- Displacement
- Occlusion
........................................................................................................................
MEASUREMENT UNITS: Centimeters
........................................................................................................................
FORMATS included:
.mb (maya 2011 binary)
.obj (alias wavefront)
.FBX (Autodesk)
........................................................................................................................
NO POSTWORK on this renders.
........................................................................................................................
Check for HD thumbnails!
Mar 23, 2022
Datum toegevoegd
Feb 02, 2023
laatste update
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