Neushoorn beeldhouwen 3d model
0
Royalty-vrije LicentieAlle uitgebreide toepassingen
Eenvoudig rendement
Beste prijsgarantie
Werkt uit de doos
bestek
- Geometriepolygonal
- polygonen95,214,000
- hoekpunten47,607,000
- texturesNo
- opgetuigdNo
- AnimatedNo
- Geschikt voor 3D-afdrukNo
- Game Ready (laag poly)No
- UV-gemappedYes
- Onverpakte UV'snone
Omschrijving
High detailed realistic big white rhino high poly model.
Mouth is openable and have all inside stuff.
.......................................................................................................................
POLYCOUNT: 39,615,000 (polygons)
Body mesh is 24,756,000 polygons.
All other meshes (eyeballs, mouth, teeth) is 14,859,000 polygons.
........................................................................................................................
FORMATS included:
.ZTL (ZBrush 4R8)
.obj (alias wavefront)
.FBX (Autodesk)
*ZTL file have two versions. Original and decimated version with tag _DEC
*OBJ Body mesh with two degrees of decimation. DEC1 is more heavy and detailed, DEC2 is more lighter.
*OBJ and FBX files are decimated because of heavy polcount, to get most detailed mesh please use original ZTL file.
........................................................................................................................
First part of previews are made in keyshot, second in ZBrush. Second part of screenshots are HD, so keep free to zoom it.
........................................................................................................................
Check for HD thumbnails!
Mouth is openable and have all inside stuff.
.......................................................................................................................
POLYCOUNT: 39,615,000 (polygons)
Body mesh is 24,756,000 polygons.
All other meshes (eyeballs, mouth, teeth) is 14,859,000 polygons.
........................................................................................................................
FORMATS included:
.ZTL (ZBrush 4R8)
.obj (alias wavefront)
.FBX (Autodesk)
*ZTL file have two versions. Original and decimated version with tag _DEC
*OBJ Body mesh with two degrees of decimation. DEC1 is more heavy and detailed, DEC2 is more lighter.
*OBJ and FBX files are decimated because of heavy polcount, to get most detailed mesh please use original ZTL file.
........................................................................................................................
First part of previews are made in keyshot, second in ZBrush. Second part of screenshots are HD, so keep free to zoom it.
........................................................................................................................
Check for HD thumbnails!
Mar 23, 2022
Datum toegevoegd
May 17, 2022
laatste update
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